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  1. #81
    Player
    DNO's Avatar
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    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dreadnought View Post
    what do they mean by "mastering" anyway? i figured mastering is equivalent to being level cap.
    ditto but people are saying if u master it you can do things other people can not. So say u rank up GLA and want PLD then your stuck with PLD only. all of the other master/jobs are locked out.

    SO if u rank up BSM and any other craft u can only master BSM.

    Im saying right now u can master all jobs and i want it to stay that way.
    (0)

  2. #82
    Player
    DNO's Avatar
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    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ClashBlades View Post
    It's like if I posted a thread and said pick one:

    Do you want to be able to level all crafts, but you won't make much money on them due to oversupply?
    or
    Do you want to level 2 classes and become masters at them which will lead to you becoming wealthy?

    I would not present either of these questions as there is obviously a biased opinion in them.

    ***Why post a poll at all if this thread is "obviously for people on want to rank more than one craft." You post a poll then say that the thread is obviously for one option. Forgive me sir, but that makes no sense whatsoever.
    it does not make sense? how is there an over supply in ff14 when every one is rich? you are making shit up. gear is ONE part of making money... repairs are another and the new system for crafting will be another plus EVERYONE is NOT gonna rank every craft.

    My post makes sense 100% you do not know about over supply yet because it has not happened. you are guessing. the only sure thing is if the system is limited lots of peoples time will be wasted.
    (0)

  3. #83
    Player
    Phenidate's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    344
    Character
    Autumn Lovelace
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    If they can remove the massive number of chicken and egg recipes, and the interdependence of crafts (i.e. to do a number of leatherworking or weaving recipes, you need both leveled up) I'd be open to this.

    Presently, the system is entirely to much of a mess for them to spend time forcing us into one or two craft jobs (which would also fly in the face of reason given the current Armory system. To do this they would be essentially abandoning the Armory mechanic for a majority of classes)

    I'd wait until after they revamp crafting in 1.20 before we worry about specialization.

    I can't see this going over well with the number of people who have spent days and weeks of their time leveling multiple craft jobs though. Nullifying that kind of time investment would just be a flat out cruel move on SE's behalf.
    (0)

  4. #84
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    I'm going to put this link in here as well, Check this thread out

    Basically an idea on a way to "master" a craft without having to sacrifice the ability to rank ALL classes to 50. We shouldn't be so quick to get upset on a system we don't really know ANYTHING about, in both functionality and presentation.
    (0)

  5. #85
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Phenidate View Post
    If they can remove the massive number of chicken and egg recipes, and the interdependence of crafts (i.e. to do a number of leatherworking or weaving recipes, you need both leveled up) I'd be open to this.

    Presently, the system is entirely to much of a mess for them to spend time forcing us into one or two craft jobs (which would also fly in the face of reason given the current Armory system. To do this they would be essentially abandoning the Armory mechanic for a majority of classes)

    I'd wait until after they revamp crafting in 1.20 before we worry about specialization.

    I can't see this going over well with the number of people who have spent days and weeks of their time leveling multiple craft jobs though. Nullifying that kind of time investment would just be a flat out cruel move on SE's behalf.
    Very good post thanks for realizing im not OMG RAGE QUIT or "going crazy" and mab you have a point.
    (0)

  6. #86
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ClashBlades View Post
    The only things that sell high are hq items. All nq items are dirt cheap and are pretty much throwaways. As people continue to play the game there are going to be more and more people who have all crafts leveled. It is inevitable. As people cap all of their battlecrafts there are only 2 ways to go. You can gather or you can craft. Eventually as people run out of content they will look to crafts. Having everybody doing everything will be bad for the economy. Keep in mind that I did say mastery of 2 crafts. I believe mastering 2 different crafts would be just right to avoid ludicrous prices due to lack of supply as well as to avoid dirt-cheap prices caused by oversupply.


    *** To be honest, The wording of your options will cause this poll to mean nothing. The options are being given subjectively. Do you want delicious tasty ice cream? or do you want a dessert that'll make you fat? The choice is altered depending on the way the options are presented.
    sounds like another ff MMO doesn't it?

    Lets face it there were hundreds of level 75 items that crafters can craft in ff11 that made no profit and that game was 1 craft per person. the only real things that made money was HQ and things where crafters had to fight NMs for parts.... sorta just like this game.

    If you can kill a rabbit to get the parts for a rank 50 weapon no matter what the system is the weapon WILL be cheap. so this part of your post is moot.
    (0)

  7. #87
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    112
    thanks for the convo. no sense talking to a wall that won't take anything in. In the end SE will decide. If you think you can currently master everything now you are wrong. Currently the theme is Jack of all trades, master of none. There is no need to use profanities. Have a nice day.
    (0)

  8. #88
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DNO View Post
    its true is it not? if you want to rank another craft you need a mule. this thread is for people who want to rank more then one craft obviously and for people who want to just discuss it.
    you are misinterpreting the idea of "mastering" a craft. Nowhere, at all, did ANY of the devs or representatives say anything about only being able to rank 1 crafting class. THIS IS WHAT YOU ARE NOT UNDERSTANDING!!!!!! By "master" they could mean you gain abilities that those that aren't "mastered" do not have, BUT YOU STILL HAVE MAX RANK ON IT! Jesus...it isn't THAT hard to understand...at any rate, it's all pure speculation at this point and I feel like you just needed something to hate SE for..
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  9. #89
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ClashBlades View Post
    thanks for the convo. no sense talking to a wall that won't take anything in. In the end SE will decide. If you think you can currently master everything now you are wrong. Currently the theme is Jack of all trades, master of none. There is no need to use profanities. Have a nice day.
    profanities? at you when?
    You are wrong. When you lose a debate you leave? I clearly said before that you made a good point but you have no proof. you need to learn to debate and that everyone will not agree with you since you are making *** up. you are guessing about oversupply it has not happened yet in fact it took me 3 months to get my MRD axe +2 and it was about 3 mill.

    Fact is i brought up great points. FF11 crafters largely LOST money. they only made money on HQ stuff. same as in this game.
    (0)
    Last edited by Emdub; 08-02-2011 at 11:29 AM. Reason: Inflammatory comment(s)

  10. #90
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Please no stupid, needless limitations. Just because XI did it doesn't mean XIV needs to do it.

    Crafts are classes, they don't limit us in any other class type so why should crafters be limited? The point of the system in place is to let you level all classes on a single character.
    (0)

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