Less than 1 million is being said as if its a bad thing.
Less than 1 million is being said as if its a bad thing.
They posted this crap over at mmorpg.com too -_-
http://www.mmorpg.com/newsroom.cfm/r....html#comments
I think it's interesting that fans will try to dispute a statement from SE itself this week, because they don't "feel" like it is true.
Except, those same people defend SE on everything else.
It's okay- Having a million players across games isn't bad. 500k used to be the standard for major success. The only game that is an outlier is WoW... and this game will never be that. So I think people should be happy that this game would traditionally have been a big success at 500-750k.
Idk man, the closest thing in the article to subs was "Matsuda goes on to play the importance of the company’s MMO presence in Final Fantasy XIV and Dragon Quest X, along with Final Fantasy XI, which is now in its thirteenth year. All three MMOs attract over 1,000,000 paying members each month, resulting in what Masuda refers to as a 'solid revenue base.'" The wording is very (almost intentionally) ambiguous; represents 3 MMO's with one number, and "attracts x paying subs" could mean a lot of things. Also, only the "solid revenue base" part was from Matsuda, the rest of the estimates were from ign. Also, the paragraph right before the one I quoted does have a quote from Matsuda saying that their numbers are pulled from the March 2014 report; ign doesn't specify whether their numbers are from a different source or not. The game may or may not be at 1 mil subs, but so far every source I've seen is still just using the 2014 information. Let's just wait for March 2015 and see what happens.Look at
http://www.ign.com/articles/2015/01/...and-the-future
Mitsuda made the 1 million comment this week.
It's not "just Polygon". It's SEs own words.
Mitsuda is talking about the CURRENT state of things... he did not qualify with "LAST YEAR" they were at a million and rising.
He was very clearly managing the expectations that the previous report had set. There's nothing wrong with that and it doesn't mean the game is failing. SE does have to be honest about the state of the game, though. They set revenue expectations with the last report, and when those don't materialize at the level they set, people need to know why. In this case, they didn't have a way to track active users effectively, and now they do.
When in doubt, assume sarcasm
Sorry I just have a hard time believing anything from sources that all publish stuff roughly within a short period of each other after some prior shit said sites have done in the same method.I think it's interesting that fans will try to dispute a statement from SE itself this week, because they don't "feel" like it is true.
Except, those same people defend SE on everything else.
It's okay- Having a million players across games isn't bad. 500k used to be the standard for major success. The only game that is an outlier is WoW... and this game will never be that. So I think people should be happy that this game would traditionally have been a big success at 500-750k.
Pretty much. Those numbers from early 2014 won't suddenly explode into 3 million subs for ARR today, if anything they probably stayed the same, especially considering it pretty much flopped hard in China. There was the Korea version's launch recently but I can't really see that doing any better.
DQX's most recent figures were around 350k subs, I can't really imagine FFXI having more than 100k subs right now or 150k at best, so from that just subtract from a million and those numbers are close to what people on reddit have already guesstimated to be ARR's recent subscriber figures.
Sure 600k subs isn't bad I guess, but who knows what SE makes of it, they do at least consider them solid. Although those same figures sure weren't solid for TOR or any other WoW clone MMO in the past decade. It is worth mentioning Yoshida mentioned they don't have to answer as much to investors so they can get away with lower figures, which is a bit hard to believe. There is the precedent of FFXI still being sub based despite its low sub figures, but there's also the precedent of stuff like All the Bravest and all their recent F2P offerings so it all comes down to what upper management does about those figures, which they probably already did do something since they've been pushing the cash shop really hard. Then finally on that very same report it mentions how SE is considering F2P models for their major HD titles, which could or could not mean ARR.
At least it'll put a stop to the people screaming about how the game has 3 million subscribers, when those numbers were always just registered accounts.
The main FF14 page claims that they have over 2.5 million players??
"Polygon" in the trash it goes....
Please read the IGN article you linked to properly, I have already posted on this and ignoring my post makes me sad. All the information in that IGN article is quoted from the report, nothing was said THIS week, it was a quote from a report written in March. Who knows what the current subs count is, I don't care, it's not important. I just want people to get their facts straight and understand that people's biggest complaint in this thread is that Polygon and IGN were making it sound like the report was written in December -- which Polygon went on to correct after receiving such complaints towards their article.Look at
http://www.ign.com/articles/2015/01/...and-the-future
Mitsuda made the 1 million comment this week.
I think it's interesting that people will blatantly misinterpret news articles to suit their own purposes. Can you please stop posting inaccurate comments? Thanks!
Last edited by Stumpedify; 01-04-2015 at 05:36 AM.
An old number that people are using for "MMO financial report/my game can beat up your game" self flagellation.
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