Quote Originally Posted by Steady View Post
The only time a Dragoon should be reluctant to stun is when the point of stun is to interupt a mechanic that would otherwise hurt the party or make things less smooth. And even then, it's not necessarily wrong to stun. In later levels there are alot of dungeons that stunning becomes important, usually it involves one mob summoning a demon, so you'd stun to keep from having an additional mob to deal with. Others, your stunning a mechanic that'll do big damage, or maybe a paralyze spell.

In any case... pre-50, stun is irrelevant. Have a blast.


Edit : I take it back, somewhat... Stuns in Haukke Manor normal are pretty useful with the second boss Skeleton, but.. again.. not a big deal.
Tanks generally can't stun both the first Ice Spikes and the first Life Drain since they come really soon after one another. If you want to stun both, you should work with your DPS to do this. Ice Spikes, in general are hard to stun but rather nice to stun.