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  1. #41
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Really, if the ability that needs to be stunned falls within a DRG's stun rotation, the tank should not be stunning it. Tail Screws in Sastasha Hard come to mind. (Only time you're really using PLD stuns is if you're going for stun duration specifically. T5 Deathknights come to mind there, and that falls out of the whole "within DRG's stun rotation" bit.)


    Both Dragoon's stuns are off GDC and do not interrupt rotation, something that PLD does not have and a Warrior has a long cooldown on. Plus, having the Tank pass off prey targeting on a DPS slows DPS and enables more Tail Screws to occur, which is bad, as you get 3 stuns before its immune and than you're entirely dependent on your healer to be flawless.

    Tank eats the Prey Stuns, DRG stuns Tail Screws targeted at Debuffed Players. Usually the boss dies regardless before the 4th opportunity for stun is needed.

    To Dragoons: You use your stuns on rotation unless the specific fight calls for it. Most bosses are outright immune, most trash mobs will die before diminishing returns matter. Every other time, you co-ordinate with your tank

    Example: Diabolos

    Nightmare can be stunned either by Tank or Dragoon. Doing so on Dragoon means you hold from your rotation and stun as needed and save the Tank the need to use them. Regardless, a Dragoon will have opportunity to blow both stun cooldowns when Diabolos puts up Noctoshield. (He becomes immune to stun and it the skills do not effect his building resistance)

    The key to any of this is communication. There is no absolutes. Certain fights will always be exceptions one way or another. Don't be a pain to your fellow players, learn to work WITH, not against your player's advantages. If that means Paladin bows out on the gratification for a shield bash so the Dragoon can Leg Sweep/Spineshatter, so much the better, the PLD will get to continue rotations instead of interrupting them. If the goal is to burn a group of mobs down with AoE, and the group is confident it can down them before depreciating stuns are a problem, WHM can go Ham.

    Take the time, be social, communicate positively. And the game becomes so much more enjoyable.
    (4)
    Last edited by Hyrist; 01-03-2015 at 04:21 PM.

  2. #42
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    Quote Originally Posted by Ryamatsu View Post
    I was playing Brayflox NM with my Dragoon level 32ish.

    Our Paladin rudely started slap emoting me. I asked him why and he said, "You know why."

    I told him I was new to DPSing, as my main was healer WHM and SCH. He told me I shouldn't be using stun on trash mobs because DRG stun is @#!$.

    Is this true everyone? Should I not use my stun ability at all? I mean I was just using it on trash mobs, no idea why he freaked out on me so bad. The leg sweep ability gives some DPS so I figured it was best to use whenever it's up.
    Its only an issue in fights where a stun is used to interrupt important attacks, such as ifrit hard.
    (0)

  3. #43
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Contrary to popular belief, despite it being a measly 130 potency, Leg Sweep is the second highest PPS oGDC skill Dragoons have. If someone tells you not to use legsweep for any reason other than "mechanics", kindly show them the middle finger and keep sweeping their legs!
    (0)

  4. #44
    Player
    Stylelink's Avatar
    Join Date
    Jul 2014
    Location
    Limsa, where else would i get the salt
    Posts
    53
    Character
    Thy A'
    World
    Odin
    Main Class
    Conjurer Lv 80
    Over reacting, I started levelling my dragoon and the pally started complaining (same dungeon) after 3rd boss, and i quote "Oh Goddammit, another one of those stun happy dragoons". The thing is i stunned only AoE's. Some tanks just look for something to complain about.

    EDIT: I am not close to being a "pro dragoon"
    (0)

  5. #45
    Player
    FyrmurlFloerasksyn's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    316
    Character
    Roegadyn Masterrace
    World
    Tonberry
    Main Class
    Ninja Lv 70
    unless you are in a fight where you should not use stun freely/saving for a certain skill, then it's fine to use it as soon as it comes off gcd.
    (0)

  6. #46
    Player
    Tyrn's Avatar
    Join Date
    Oct 2014
    Posts
    319
    Character
    Tyrnia Edil
    World
    Odin
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Hyrist View Post
    Tank eats the Prey Stuns
    The long and annoying stun can be prevented with having adlo or stoneskin on the target for the draw in + stun effect, eating it is just a waste.
    (1)

  7. #47
    Player
    Hyunckel's Avatar
    Join Date
    Nov 2014
    Posts
    437
    Character
    Hyunckel Xanadu
    World
    Ragnarok
    Main Class
    Marauder Lv 52
    Contrary to a Warrior or a Dragoon, the Paladin's stun skill is NOT off the global cooldown, and is a waste of TP, DPS, AGGRO.
    It's a DPS increase for a Dragoon.

    The only reason you would not use your stun would be on some reallllyyyyy rare bosses or some trash mobs and only if you're assigned to stun their ability (like, for Sastasha's first boss, since the tank gets a wonderful 5 seconds stun during the boss' cast time)

    That paladin was a retard, end of story.
    (0)
    LEAF's HUNT Linkshell Leader
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  8. #48
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Tyrn View Post
    The long and annoying stun can be prevented with having adlo or stoneskin on the target for the draw in + stun effect, eating it is just a waste.
    Off topic, but are you saying that if the tank has a big enough SS/Aldo shield when the draw-in happens, the stun won't occur? I never knew that...
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
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  9. #49
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    The only time a Dragoon should be reluctant to stun is when the point of stun is to interupt a mechanic that would otherwise hurt the party or make things less smooth. And even then, it's not necessarily wrong to stun. In later levels there are alot of dungeons that stunning becomes important, usually it involves one mob summoning a demon, so you'd stun to keep from having an additional mob to deal with. Others, your stunning a mechanic that'll do big damage, or maybe a paralyze spell.

    In any case... pre-50, stun is irrelevant. Have a blast.


    Edit : I take it back, somewhat... Stuns in Haukke Manor normal are pretty useful with the second boss Skeleton, but.. again.. not a big deal.
    (0)
    Last edited by Steady; 01-04-2015 at 12:46 AM.

  10. #50
    Player
    Elazu's Avatar
    Join Date
    Aug 2013
    Posts
    625
    Character
    Aveira Teleri
    World
    Odin
    Main Class
    Archer Lv 60
    Definitely ignore him. Your stun is part of your DPS rotation. The only time you don't use it is on bosses that are required to be stunned at a certain point.
    (0)

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