Results 1 to 10 of 37

Hybrid View

  1. #1
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Not a WAR, but I talk a lot with my war who does some pretty sick Deeps in T11.

    You can turn Defiance off in the last phase right after the tank swap mechanic and you don't have to turn it back on until the bosses first action after Nanospore jet (If he fires the rockets or if he starts Nerve gas, you need to turn defiance back on then).

    As for people dying to resonance, no that almost never happens. Your healers may be having a problem?
    (0)

  2. #2
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by Lavieh View Post
    Your healers may be having a problem?
    I go in with 10300 hp, Shiva 115 axe, Shiva DPS bracelet, Ruby ear/neck, dread fending ring, ironworks fending ring. Uhhhmm... Ironworks head, chest, legs, belt, Noct boots, dread hands. I do around 280 and almost exclusively do SP/SE. P1 I'm always out of Defiance unless I'm doing a main head, in add phase and last phase it is extremely rare that I would drop defiance. The extra healing and mitigation you get from IBs makes your healers' job a lot easier. I'd recommend that for now you push your DPS hard in and out of defiance only in P1, and then do your best to max dps in defiance 100% in P3. @ 10,500 all you need to survive a Main Head is Inner Beast, so rotate the rest of your CDs when your healers are dealing with mechanics.
    (0)

  3. #3
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Ehayte View Post
    I go in with 10300 hp, Shiva 115 axe, Shiva DPS bracelet, Ruby ear/neck, dread fending ring, ironworks fending ring. Uhhhmm... Ironworks head, chest, legs, belt, Noct boots, dread hands. I do around 280 and almost exclusively do SP/SE. P1 I'm always out of Defiance unless I'm doing a main head, in add phase and last phase it is extremely rare that I would drop defiance. The extra healing and mitigation you get from IBs makes your healers' job a lot easier. I'd recommend that for now you push your DPS hard in and out of defiance only in P1, and then do your best to max dps in defiance 100% in P3. @ 10,500 all you need to survive a Main Head is Inner Beast, so rotate the rest of your CDs when your healers are dealing with mechanics.
    Boss doesn't use resonance inbetween the time frame that I pointed out, only reason why I would suggest dropping Defiance. Pushing WAR dps is all about pushing your limits anyway lol
    (0)

  4. #4
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by Lavieh View Post
    Boss doesn't use resonance inbetween the time frame that I pointed out, only reason why I would suggest dropping Defiance. Pushing WAR dps is all about pushing your limits anyway lol
    I was agreeing with you, dude. You can push your limits all you want but it seems like he was also pushing his healer's limits, so you have to lay back on sacrificing mitigation for DPS if your healer's cant hang.
    (0)