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  1. #11
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Judge_Xero View Post
    Well, ED buff is out of the question due to being tied to SCH
    Piety on Casting gear would be an unbelievable buff for BLM (So much extra time in Astral III ><)

    --------------------------------------------------------

    I would vote for Increased Damage on Spells. Something in the way of
    - Bio - Potency 60 - 12s
    - Miasma - Potency 55 - 15s
    - Bio 2 - Potency 55 - 18s

    Higher potency, less uptime and have Contagion attached to the Summoner instead of Garuda.
    That would make our DPS even worse Summoner's would lose around 20% damage. Besides buffing the DoTs would buff the Scholar and make the Summoner even more useless to progression statics.
    (0)

  2. #12
    Player
    mdha02's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    170
    Character
    Tatazan Notestine
    World
    Faerie
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Judge_Xero View Post
    Higher potency, less uptime and have Contagion attached to the Summoner instead of Garuda.
    I agree. As long as Garuda is the only pet that has Contagion, I feel like no matter what pet they add people will always perfer Garuda because of Contagion. Unless they give us one bad ass Egi that does amazing DPS to make up for the loss of Contagion. But I doubt that.
    (0)

  3. #13
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by mdha02 View Post
    I agree. As long as Garuda is the only pet that has Contagion, I feel like no matter what pet they add people will always perfer Garuda because of Contagion. Unless they give us one bad ass Egi that does amazing DPS to make up for the loss of Contagion. But I doubt that.
    Ifrit is the preferred choice among top-end SMN's right now.
    (1)

  4. #14
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I would say put pie on casting gear. They can do like the healer set that some pieces have a little acc+ (like 10 or so) to add them to the casting gear with pie.
    (0)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  5. #15
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Myrhn View Post
    I would say put pie on casting gear. They can do like the healer set that some pieces have a little acc+ (like 10 or so) to add them to the casting gear with pie.
    This could potentially break BLM's, do not like/want this idea. Either Piety on SMN's books or Piety on the soul crystal
    (0)

  6. #16
    Player
    Ronove's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    252
    Character
    Rinh'sae Poales
    World
    Leviathan
    Main Class
    Summoner Lv 100
    I think they should have more base Piety on our soulstone (so we don't indirectly buff BLMs by having piety on caster gear), put Contagion on the SMN to allow more freedom choosing either Garuda or Ifrit (and soon to be Leviathan or Ramuh if they are both DD summons), take the Aetherflow cost off Energy Drain and give it an appropriate cooldown (you can even match it to invigorate's cooldown and have it recover the same % of MP as it would TP or balance it with Shroud for WHMs (since yes this will affect SCH)), and make Enkindle have the same cooldown as Dragonfire Dive.

    I honestly think our damage is fine for the most part, just need some quality of life things to help us keep doing our regular rotation.
    (0)

  7. #17
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    It takes ~70 Piety for BLM to see a small buff to damage (less than 3%), before factoring in all the lost crit/spsp/det from having piety in that slot. That is far from breaking BLM.
    (0)

  8. #18
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by StouterTaru View Post
    It takes ~70 Piety for BLM to see a small buff to damage (less than 3%), before factoring in all the lost crit/spsp/det from having piety in that slot. That is far from breaking BLM.
    The Implication of the word could is very powerful here. Fact is BLM's don't need a buff now in any sort of way. Putting Piety on casting gear is a silly idea when there are other ways to apply Piety to ONLY Summoner.
    (2)

  9. #19
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Judge_Xero View Post
    I would vote for Increased Damage on Spells. Something in the way of
    That suggestion would burn even more mana because need apply dots even more often. Bio2 mana cost is 159 mana miasma 133 and bio 106. Ruin cost only 79 mana. If we need use our globals for everything else than ruin more often, that will burn our mana even faster.

    @for Akiza
    That enkindle suggestion is not that bad. If I calculated right it increase around 10 - 12 our dps from the current one.
    (0)

  10. #20
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    My point is that it wouldn't be a buff for BLM. Putting on that extra piety, your loss of other stats looks like 70 PIE = 100 DET = 140 Crit/SpSp on dungeon/tome gear. Losing 100 DET or 140 Crit or 140 SpSp is a lot more than a 3% drop in damage.

    The only reason BLM piety build is viable currently is due to heavily melded crafted gear. For example, 110 Head/Hands/Boots can be melded to -7 INT, +12 PIE ~+14 secondary stats vs 130 gear in those slots, a negligible drop in damage per cast.

    For tome/dungeon gear, you would be looking at losing 29 of a secondary stat for 13 piety.
    (0)

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