Quote Originally Posted by Krr View Post
A company with over triple the resources working with a relatively recent engine by MMO standards damn well better be making a game that looks at least three times as good.

Still doesn't explain why people are shoving technical limitations down our throats when we're simply saying that we found the Au Ra boring, bland, lazy, and disappointing in terms of visual design, not polycount or graphical quality.


Hi! I worked for a professional 3D animation studio that was breaking into games before beginning my own freelance development. If they gave the excuses you are giving for not undertaking revisions such as "3D modeling is hard!" they would be bankrupt within a week and most of the staff would be fired weeks before then.

On even mid-size teams, 3D artists also do not have client meetings. Their producers do that.
Taste and opinion can be argued either way and nobody will be right. Remember that.