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  1. #1
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Lavieh View Post
    snip
    No they don't, when a SMN stops doing anything, their DOTs still tick, their pets still attacks, aside from a few dots there isnt another class in this game par ACN/SCH who can sustain the dps without doing anything for that period of time. SMNs dps fluctuates while they should maintain a base level of dps (DOTs,Pet) their dps will go up from things like contagion,pots,RS,fester.

    Trust me I am not advocating for the SMN to be ignored because their dps isnt on par with others but I'm getting bored of people whinging about it.
    and yes I have played every single dps in this game at the moment, so I think it is fair for me pass on my pov.
    (0)

  2. #2
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Sanguisio View Post
    No they don't, when a SMN stops doing anything, their DOTs still tick, their pets still attacks, aside from a few dots there isnt another class in this game par ACN/SCH who can sustain the dps without doing anything for that period of time. SMNs dps fluctuates while they should maintain a base level of dps (DOTs,Pet) their dps will go up from things like contagion,pots,RS,fester.

    Trust me I am not advocating for the SMN to be ignored because their dps isnt on par with others but I'm getting bored of people whinging about it.
    and yes I have played every single dps in this game at the moment, so I think it is fair for me pass on my pov.
    It's not whining when it's supported by 100% facts.

    Is it the hardest DPS class to play in this game? Yes it is. (Opinion of course, but there quite literally isn't a class as hard anymore. DRG was possibly a runner up pre-patch, but with the Heavy Thrust positional nerf that is no longer true.)
    Are the rewards balanced for it? Nope. The challenge of playing a SMN correctly in raiding content is far less rewarding then any other class. You are not rewarded with getting better damage, you are rewarded with losing less damage, but are still losing.


    Rational use of Ballad? Why use Ballad for a SMN, when you can use Army's Paeon to benefit the 4-5 other DoW with TP including the BRD himself. Say you do use Ballad for the SMN exclusively, not only is it not worth the tradeoff to the BRDs DPS but in comparison with BLM whose self sufficient,


    BRD + BLM + Foes >>>>>>> BRD + SMN + Ballad

    or

    BRD + 4-5 DoW + Army's Paeon >>>>>>>>> BRD + SMN + Ballad (with 4-5 DoW classes in party)

    This is not whining but complete truth. It's not to say the class is incapable of downing the content. However, a SMN performing their optimal rotation and playing a rather tough class in comparison to the others and bottoming out on a resource to try and obtain competitive DPS vs the other classes, is not worth it.

    Not to mention, the terrible gearing thrown at us.

    There is no whining here. DRG got QoL adjustments but SMN has long needed QoL adjustments. DRG took precedence, with good reason within FCOB but SMN issues have been overshadowed for far too long.
    Bringing this much known fact right now is whining?

    Also you are incredibly wrong about SMN DPS. There is no maintaining some base level DPS in FCOB. You more or less are in negative decline the entire fight with very few exceptions where you can pick up reliably present.
    (1)

  3. #3
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Havenchild View Post
    snip.

    alot of people just whine lol.

    Yes I agree SMN should have the same reward as MNK as they are bost similar and the more difficult of their respective dps types.

    There is no point in t10, t11, t12, t13 where a SMNs dps stops, if it does you should probably change class. Your DOTs should always be ticking, yes the burst stops but starts up again every 2 mins, and even more so every 5m.

    The SMN is gimped compared to other DPS classes on the fact we have to work hard and be pretty much perfect to maintain a decent dps and this needs to be addressed but I'm sick of people saying it is far worst than it is.
    (0)

  4. #4
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Sanguisio View Post
    alot of people just whine lol.

    Yes I agree SMN should have the same reward as MNK as they are bost similar and the more difficult of their respective dps types.

    There is no point in t10, t11, t12, t13 where a SMNs dps stops, if it does you should probably change class. Your DOTs should always be ticking, yes the burst stops but starts up again every 2 mins, and even more so every 5m. The SMN is gimped compared to other DPS classes on the fact we have to work hard and be pretty much perfect to maintain a decent dps and this needs to be addressed but I'm sick of people saying it is far worst than it is.
    Summoner's DPS doesn't stop but during the time where SMN's are maintaining DOTs their damage drops off and plateaus at around 400 DPS from about 512 DPS from their opening rotation until 2 mins when AetherFlow is up so we can Bursts again. The problem is Fester isn't enough to climb out of the Plateau so played perfectly Summoner's will automatically be around 25 DPS behind an average Black Mage. Black Mages are able to regain damage loss form umbra ice phase while Summoner's can't make up the damage lost from the 2 min they were stuck in the plateau maintaining DoTs. SE should reduce the cool down on Enkindle to 60s to make Summoner's on par with Black Mage for FCOB.
    (0)

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