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  1. #1
    Player
    HulveinBlitz's Avatar
    Join Date
    Aug 2013
    Posts
    890
    Character
    Hulvein Wyrmblood
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    SMNs never need carrying.

    Far from it. You sound like you want to play a BLM though.

    If so go for it. But SMNs never need carrying, nor are they weak. If you enjoy it, improve enough so you dont feel like a stupid SMN xD.

    All about the player, not the class.
    (17)
    Last edited by HulveinBlitz; 12-29-2014 at 11:24 PM.

  2. #2
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by HulveinBlitz View Post
    SMNs never need carrying.

    Far from it. You sound like you want to play a BLM though.

    If so go for it. But SMNs never need carrying, nor are they weak. If you enjoy it, improve enough so you dont feel like a stupid SMN xD.

    All about the player, not the class.
    Couldn't say it better myself. I've never felt like a liability except on certain dungeon (stupid Tam-Tara HM). Honestly OP, if you're getting hung up on dungeon speed runs then you should switch to BLM. If you really really want to play summoner here is a good rotation for big pulls. raging strike > swiftcast shadowflare > miasma II > (bI + bII + M + contagion + Bane) > (spur/rouse + aerial slash) > cycle target till you find one that isn't DoTed and add (bI + bII + M + Bane). You can even use Aerial Blast if you aren't saving it for bosses.
    (2)
    Last edited by Dyvid; 12-30-2014 at 01:06 AM.