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  1. #1
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    I'll echo the sentiment that it would be pointless to have any grades of dark-matter if the highest tier could fix everything anyways.

    It's not like it's harder or much more expensive to aquire anyways.

    Only reason to keep lower grade stuff is if there was a skill-cap put on what grade of dark-matter you could use. Rank1-10 can only use grade 1 to fix stuff, Grade 11-20 can use Grade 2, ext. But overall I think it would be needlessly complecated that way.

    It's perfectly find the way it is, if you really can't spare those 5 item slots I don't know what to yell you.
    (0)

  2. #2
    Player
    lackofwords's Avatar
    Join Date
    Mar 2011
    Posts
    431
    Character
    Dalimin Dataru
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Jynx View Post
    I'll echo the sentiment that it would be pointless to have any grades of dark-matter if the highest tier could fix everything anyways.

    It's not like it's harder or much more expensive to aquire anyways.
    You might say that 4.5k (grade 5) is a drop in a bucket in terms of the gil we have. However, overtime the cost piles up. Think of it as as a maintenance fee. I currently have 12 equipment items on usually for each of my classes, which needs repairing almost every other day. Would you rather pay 51000gil (4500 x 12) every other day, or 18000 (1500 x 12)?

    For those people that are r50, the income they are getting in is enough to support the cost of repairs, but for someone that is r20 or even worst case scenario starting out new in the game, paying 51k to repair all their crap is detrimental.

    @OP
    I don't mind if the Dark Matter of higher ranks support lower ranks as well. If the people want to waste their gil and be less efficient with their gil, then let them do so. However, from other people's reply making only 1 Dark Matter with only 1 set price would screw all the lower players over, and only serves to cut prices for higher ranked players.
    (2)
    Last edited by lackofwords; 07-31-2011 at 05:16 PM.

  3. #3
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by lackofwords View Post
    paying 51k to repair all their crap is detrimental.
    Thats why the repair NPC charges like...10k.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    106
    Quote Originally Posted by Jynx View Post
    I'll echo the sentiment that it would be pointless to have any grades of dark-matter if the highest tier could fix everything anyways.

    It's not like it's harder or much more expensive to aquire anyways.

    Only reason to keep lower grade stuff is if there was a skill-cap put on what grade of dark-matter you could use. Rank1-10 can only use grade 1 to fix stuff, Grade 11-20 can use Grade 2, ext. But overall I think it would be needlessly complecated that way.

    It's perfectly find the way it is, if you really can't spare those 5 item slots I don't know what to yell you.
    With how cheap a lot of people tend to be regarding repairs, the lower grade dark matter would still be heavily used.

    My idea mainly comes from a high level gatherer's perspective, and the fact that grade 5 dark matter can only be gathered from grade 5 nodes. I certainly am not going to go mine grade 1-4 nodes just to get dark matter, nor would I buy grade 5 dark matter to use for a low level repair since I would be able to buy the lower level dark matter from the same npc.
    (0)