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  1. #1
    Player
    Niurok's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Gafgarion Lakshmi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Casting Cure out of 4 tries my max without the buff is 250 HP. Now if out of combat HP regen restores more HP why cant PLDs have a higher healing magic potency? My BLM has lesser gear yet can heal for more than my PLD...
    (0)

  2. #2
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Niurok View Post
    Now if out of combat HP regen restores more HP why cant PLDs have a higher healing magic potency?
    Because OOC HP regen is based on how large your HP pool is not your healing potency... it's % based instead of potency based.
    (0)

  3. #3
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Niurok View Post
    Casting Cure out of 4 tries my max without the buff is 250 HP. Now if out of combat HP regen restores more HP why cant PLDs have a higher healing magic potency? My BLM has lesser gear yet can heal for more than my PLD...
    There's three reasons why paladins have worse healing than Black Mages/Summoners. One is lower native MND, but that's the least important of the three. The second is the trait "Magick and Mend II," which increases the damage and healing of everything the THM/ACN does by 30%. The most important one is the Magic Damage on your weapon. It's not listed in the game, but every physical class weapon also has a magic damage stat. As seen on XIVDB, swords have half the magic damage stat of staves. It's pretty easy to confirm that the magic damage stat actually does exist on your weapons - just equip a low level weapon and start casting cure. The difference in the magic damage stat is massive; a Dreadwyrm Blade paladin has about the same magic damage as a conjurer with an item level 38 weapon.

    If paladins were ever to get meaningful healing I don't think it would come from the Cure spell at all. For balance it probably shouldn't, either, because Cure has no cooldown and a pretty low MP cost. A paladin's heal should probably scale with STR or VIT and physical damage, and it should have some sort of limiting factor to prevent it from being spammed. That way, it can actually heal a significant amount in one cast without being overpowered.
    (1)

  4. #4
    Player
    Fornix's Avatar
    Join Date
    Aug 2013
    Posts
    645
    Character
    Fornix Amygdala
    World
    Odin
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Niurok View Post
    Casting Cure out of 4 tries my max without the buff is 250 HP. Now if out of combat HP regen restores more HP why cant PLDs have a higher healing magic potency? My BLM has lesser gear yet can heal for more than my PLD...
    Rendering it useless as a pld skill in this game .
    (0)