Results 1 to 10 of 49

Hybrid View

  1. #1
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Shioban View Post
    From the Third Live Letter;



    They removed it temporarily only to realise chocobo companions were more suitable due to the lack of open world content, and made the removal permanent.
    ARR changed direction with a HEAVY focus on instanced content vs. open world content, making it so that the NPCs in the story-line would support you instead of a path companion (healing/tanking/damage).
    Sorry, could you reference the link please? The closest 3rd letter I find were actually dated from February 17, 2011:
    http://lodestone.finalfantasyxiv.com...bbc24abc29469f

    At a glimpse, there's no mentioning about the path companion there. Not to mention that the live letter are 3 years old.
    (0)

  2. #2
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by BobbinT View Post
    Sorry, could you reference the link please? The closest 3rd letter I find were actually dated from February 17, 2011:
    http://lodestone.finalfantasyxiv.com...bbc24abc29469f

    At a glimpse, there's no mentioning about the path companion there. Not to mention that the live letter are 3 years old.
    You're looking at the wrong thing that's; "Letter from the Producer, III (02/17/2011)"

    This is the "LIVE Letter from the Producer, III"

    https://www.youtube.com/watch?v=OGgxS3Lkc4A


    Almost all of these requests/ideas were actually implemented, such as DX11, Ninja/Double Barrel Gun Class/Currency Redenomination
    http://www.finalfantasy.net/xiv/lett...e-episode-iii/

    I've watched every live-letter since the second one that Yoshi-P did back in 1.0 and I'm struggling to find the exact live-letter that I'm also thinking of (there's quite a lot and seeing as it's not in english its very hard to find direct/quotations/references), where they discussed their actual reasoning behind using the chocobos instead of path companions, but it boiled down to "They no longer fit in the story, chocobos were easier to design/gear".

    In a sense, the chocobos were the better open-world choice, considering they're quite 'robotic' and scripted to make the NPCs with you feel more believable and not just a robotic slave on a leash would taken a lot of work.
    (0)
    Last edited by Shioban; 12-25-2014 at 08:36 PM.

  3. #3
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Shioban View Post
    snip
    lol If you had provided the original citation, I wouldn't wondering about this myself... ^^;

    BTW, I already found the original text saying this rather than the long youtube you provided:

    http://forum.square-enix.com/ffxiv/t...ry-(09-27-2012)

    He did say though about the revival of path companion, although no specific yet. But hey, at least parley are indeed making returns in form of mini-games found inside inns.
    (1)