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  1. #31
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I'd be happy if they can allow for npcs to be companion and not chocobos
    (3)

  2. #32
    Player
    LystAP's Avatar
    Join Date
    Mar 2015
    Posts
    335
    Character
    Aigiarn Kha
    World
    Balmung
    Main Class
    Ninja Lv 100
    It could make a good alternative for story missions, where grouping with people would involve skipping cutscenes.
    (0)

  3. #33
    Player
    Hollowed's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    128
    Character
    Mei Tachibana
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Path companions is something they really should add back, would make things much more interesting I think.
    (1)

  4. #34
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Didn't they already comment something along the lines of having squad we can manage and level for the purpose of doing older content without the need for a whole party of PC's? I thought this was coming for heavensward, if not at launch then through a 3.X patch later on. I'll see if I can find a quote.

    EDIT:

    Found the quote. While it doesnt look to be exactly what the OP is requesting, it might have a better (or worse) implementation than the path companion. It still sounds like a work in progress but I'm quite intrigued and this will help with a lot of little things people have had issues with.

    0:25:50
    Q: In a previous magazine interview you commented that you want to have dungeons that can be soloed. Will this ever make its way into the game?

    A: While we do not have any plans to add a new dungeon meant for soloing, we’re currently looking into making it so the current dungeons geared towards light parties can be undertaken solo.

    Additionally, while this is still in the planning phase, we’ve been tossing around an idea to make it so you can form your own military unit under your Grand Company, recruit subordinate NPCs, and then take them to dungeons to train them.
    Source link
    (0)
    Last edited by MageBlack; 04-09-2015 at 01:33 PM.

  5. #35
    Player
    TruebladeNuke's Avatar
    Join Date
    Feb 2015
    Location
    Mist, in a mercenary HQ
    Posts
    412
    Character
    Felicia Meracle
    World
    Leviathan
    Main Class
    Dancer Lv 80
    Quote Originally Posted by MageBlack View Post
    Didn't they already comment something along the lines of having squad we can manage and level for the purpose of doing older content without the need for a whole party of PC's? I thought this was coming for heavensward, if not at launch then through a 3.X patch later on. I'll see if I can find a quote.
    Derp. You beat me too it while I was editing my post. I was literally about bring up that quote.

    *Ahem* Anyway:

    It's still up in the air though if they'll go through with it or not. Personally, I'd love to see mercenary NPC allies to that can be recruited to tag with you in older dungeon content, especially the Main Scenario dungeons. NPC allies, as many problems as they might possibly bring, would also solve quite a few problems as well.

    "But! But! This is an MMO!"

    *Looks over at Guild Wars*

    NPC allies. Quite a bit of focus on it in that game. It even went as far as to allowing you recruit alternate characters on your own account as NPC allies to tag along with you in later patch updates, giving players extra incentive to work on and make alt characters.
    (2)

  6. #36
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by TruebladeNuke View Post
    Derp. You beat me too it while I was editing my post. I was literally about bring up that quote.

    *Ahem* Anyway:

    It's still up in the air though if they'll go through with it or not. Personally, I'd love to see mercenary NPC allies to that can be recruited to tag with you in older dungeon content, especially the Main Scenario dungeons. NPC allies, as many problems as they might possibly bring, would also solve quite a few problems as well.

    "But! But! This is an MMO!"

    *Looks over at Guild Wars*

    NPC allies. Quite a bit of focus on it in that game. It even went as far as to allowing you recruit alternate characters on your own account as NPC allies to tag along with you in later patch updates, giving players extra incentive to work on and make alt characters.
    sounds just like what they are proposing in my quote! Cant wait to see how they do this because as the game grows, this will be more and more necessary.
    (1)

  7. #37
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    I wish they would have stuck with their original blueprint (though I can totally understand why they didn't) and kept much of the old 1.0 content in the game (stuff like quests and storyline content was supposed to be 'merged' with the new client at some point, but they weren't able to do it). I'd love to have gone through some of the older class quest content, and have messed around with Path Companions.
    (2)

  8. #38
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TheRogueX View Post
    I wish they would have stuck with their original blueprint (though I can totally understand why they didn't) and kept much of the old 1.0 content in the game (stuff like quests and storyline content was supposed to be 'merged' with the new client at some point, but they weren't able to do it). I'd love to have gone through some of the older class quest content, and have messed around with Path Companions.
    Me too! The Path Companions were so nice I love how we could pick different personalities, and then go on those missions with them...aw ; ;
    (2)

  9. #39
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    I'd like it if we could take our retainers along with us. We already gear them and level them, so why not include them in the pool of NPCs we can take on missions?
    (2)

  10. #40
    Player
    Reokudo's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    Aaah, I remember my path companion. An overly dark short haired keeper femqote. Overly coquettish and useless in battle. A CNJ she was, but little did she use her skills.
    (0)

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