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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Know what would be cool?

    Giving PLD/WAR abilities that actually aid the party instead of just mitigate damage.

    PLD has 1 native ability that works on another party member (Cover) and that's it. Right now, both WAR & PLD just feel like you're watching the rest of the party do everything and you're standing there just trying to mitigate damage. It'd be nice to have a more active roll in the party's success rather than just Not Dying to big hits.
    (2)

  2. #2
    Player
    DSaint's Avatar
    Join Date
    Oct 2014
    Posts
    107
    Character
    Tonsan Blue
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SpookyGhost View Post
    Right now, both WAR & PLD just feel like you're watching the rest of the party do everything and you're standing there just trying to mitigate damage. It'd be nice to have a more active roll in the party's success rather than just Not Dying to big hits.
    Ohhh boy! +1000000 for this.
    Abilities which make tanks help whole team like a " support class " even while tanking.
    Pld already got cover and War got path and eye (both help ur team), but I want more!!!


    Plus, I'm pretty anxious for DRK. My main is war, but I think I can change my focus *--* Drk seems pretty awesome.
    (0)
    I must say english is not my primary language, so if you find some grammatical or syntax error, please tell me and I will edit my post. Thank you!!

  3. #3
    Player
    Blueskyy's Avatar
    Join Date
    Nov 2014
    Posts
    116
    Character
    Frozen Warrior
    World
    Unicorn
    Main Class
    Scholar Lv 60
    Quote Originally Posted by SpookyGhost View Post
    Know what would be cool?
    PLD has 1 native ability that works on another party member (Cover) and that's it. Right now, both WAR & PLD just feel like you're watching the rest of the party do everything and you're standing there just trying to mitigate damage. It'd be nice to have a more active roll in the party's success rather than just Not Dying to big hits.
    War has eye/path to help team mitigation and tank/ninja dmg. And also i think not dying is really helping the team out. If nobody is gonna stand there and take shit tons of damage and try not to die or give your healer a hard time then who will? Hahaha
    But I do want to see more skills like that. Maybe example PLD cuts his shield oath mitigation by 1/2 and gives team 5% or 10% mitigation for maybe 10sec? (Not sure if 10% is too op) and WAR, cuts his bonus hp from defiance by 1/2 to give 10% hp and heal 10% of the teams hp when activated (Works like thrill of battle heals back the bonus you gave)
    (1)
    Last edited by Blueskyy; 12-23-2014 at 08:34 AM.