You obviously isn't very good noticing the difference of classes, right? You can compare LNC to PGL, not MRD. PGL and LNC are skill-based classes, where the basic actions matter very little. LNC and PLG only used basic attack now and then for a few instants to fill TP (if needed)...that's why AA is good for them. And if you compare again a lance to an axe then its means you don't understand neither LNC or MRD...because lances have greater attack, lower delay and LNCs have Speed Surge, that cuts a beef of its delay. MRD, in other hand, is more like ARC...a class that rely on basic attacks for performance...and right now you just can't do a thing...
Its easy for someone with ARC, LNC and PGL 50 come here and say its all good...because when its time for serious business you change class to a "serious" class. You don't have problems with other classes skipping AA swing because monster moved while it was during AA absurd downtime...because PGL has very fasrt AA...LNC can be a bit slower than PGL if the dude don't use speed surge, but its melee range is way longer than PGL and MRD so if the monster move a bit it will still be in range...archer still reorients automatically due manual basic actions so they have 0% chance of skipping abasic attacks.
MRD NEED to be like ARC, having basic actions with rational recast and having AA like a "if you weren't paying attention" feature, because MRD cannot rely on AA...its just part of the class definition. And if they change it in a way to start relying on AA then they will actually be removing the original MRD class from the game.




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