Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 21
  1. #11
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Recycled content is the cheaper route to go if they want to spend less of their budget on it. New encounters cost them more money to make.
    (0)

  2. #12
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Donjo View Post
    ...
    Except there are alternatives that can give relatively the same firepower for much much less trouble (and money). The highest you can get without touching coil is ilvl 115 from shiva (which isn't particularly difficult either). By the time you can clear T11, you already have the possibility of getting an ilvl 130 weapon, which would've been stronger than the ilvl 125 zoadic (which is a progressive gate versus getting a dungeon drop). Of course there's also the odd chance of you getting 75 successful melds, 2000 lights and all the dungeon drops if Shiva doesn't want to drop your weapon...
    (0)

  3. #13
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    they really need to stop with the heavy rng as a "gate" for extending content. Many of us remember the horrors of the atma's only to find that it was only the intro the the real relic grind. The atma was only for a model texture while the animus was the one that actually gave the stats to make it i100. The 2.0 relic quest actually used skill with almost no rng as a "gate" with titan hm being the hardest at the time.

    Yoshi needs to stop using the relic quest as an excuse to make people run old content again. If you want people to run old content again just increase the drop rate of the exclusive armors in the low levels so people can actually see results when farrming these dungeons as opposed to seeing nothing for an extended period of time, then giving up entirely because of rng. This is the main reason why no one does old content anymore.

    (time x rewards) =/= satisfaction.
    (0)

  4. #14
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Katsaria View Post
    The entire relic chain is ridiculous and not worth the effort. That is of my opinion. A lot easier to opt for the i130 weps and Dreadwyrm.
    "easier" ? you sir do not know what you're talking about.

    Quicker, I may agree. Easier ? let me laugh
    (1)

  5. #15
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by RiceisNice View Post
    Except there are alternatives that can give relatively the same firepower for much much less trouble (and money). The highest you can get without touching coil is ilvl 115 from shiva (which isn't particularly difficult either). By the time you can clear T11, you already have the possibility of getting an ilvl 130 weapon, which would've been stronger than the ilvl 125 zoadic (which is a progressive gate versus getting a dungeon drop). Of course there's also the odd chance of you getting 75 successful melds, 2000 lights and all the dungeon drops if Shiva doesn't want to drop your weapon...
    That i130 weapon currently requires the defeat of T12 as well. If one doesn't see themselves doing that anytime soon, grinding up to the Zodiac could actually take shorter amount of time.
    (0)

  6. #16
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Katsaria View Post
    The entire relic chain is ridiculous and not worth the effort. That is of my opinion. A lot easier to opt for the i130 weps and Dreadwyrm.
    Not sure about other Jobs but BRDs would use the Yoichi Bow over the crap 130 Magitek Bow any day.
    (0)

  7. #17
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by StouterTaru View Post
    The problem with unique content for the relics is that it either needs to be solo, or there needs to be an incentive for people to do it multiple times.
    Definitely agree.

    Looking back at the Relic Quest so far in 2.0, it feels really obvious that the Dev Team recycled old content for the sake of spending their resources elsewhere. It's definitely the cheapest way to go for Development Costs (Time, Schedule, Team Members). Why have them make original content when they can "ingeniously" send players back through all the old Dungeons, FATEs, collecting Light, etc. without having to spend time creating new animations, art, designing custom battles, etc.?

    I don't agree with this at all, but it's very clear they were doing that.

    Perhaps Yoshi P can take inspiration from an older Final Fantasy game where they incorporated upgrading Ultimate Weapons by having it involve a brand-new Raid / Gameplay System as an OPTIONAL / Side Objective:

    * In Dynamis, player could challenge multiple objectives:
    * Battle through the land and face Dynamis Lord
    * Challenge various NMs for Artifact Armor Drops
    * Most Mobs you killed had a chance at dropping Rare Currency (that you could sell or collect to help you for Relics)
    * You could challenge and try to get Fragments for other upgrades
    * You could go through Side Paths, Side Objectives to challenge Rare NMs to try and get an Attestation for your Relic (Attestation of Might, of Celerity, of Force, etc.).


    I always felt it was a great way to incentivize players to do an activity together and have different purposes within that mass Raid. There were multiple objectives and rewards.

    I hope Yoshi P creates some unique challenges for the Relic in 3.0 Heavensward, to make it more fitting to that idea of what a Relic Weapon can be.
    (1)

  8. #18
    Player
    Shadowkept's Avatar
    Join Date
    Apr 2012
    Posts
    29
    Character
    Jhyst Shadowkept
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I think the biggest thing for me is getting that sense of accomplishment. And right now it's lacking for me in the Relic quest chain. It's almost a foregone conclusion that given enough time you will get your next Relic stage completed, so when you complete your Animus or Nexus or w/e stage you're currently on it's anticlimactic. Sure, you're happy to be done with that stage, and have the final product for w/e reason glamour, functionality, or because you're a completionist, but there is also this pseudo buyer's remorse that wonders if it was all worth it, or will it ever be worth it in future stages.

    If the content progression was engaging and fun and not recycled and repetitive the end result wouldn't be such a big question mark on the risk/reward scale. I'd more happily settle for a 2nd best or even a glamour only weapon, if the progression to achieve it was fun and challenging.
    (0)

  9. #19
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Shadowkept View Post
    I think the biggest thing for me is getting that sense of accomplishment. And right now it's lacking for me in the Relic quest chain. It's almost a foregone conclusion that given enough time you will get your next Relic stage completed, so when you complete your Animus or Nexus or w/e stage you're currently on it's anticlimactic. Sure, you're happy to be done with that stage, and have the final product for w/e reason glamour, functionality, or because you're a completionist, but there is also this pseudo buyer's remorse that wonders if it was all worth it, or will it ever be worth it in future stages.
    I got my Ragnarok last night. I am also on T13 progression, and this axe is the best weapon I can get until we not only clear T13, but the Axe drops (which could take weeks or months). The Ironworks axe is not worth the 1300 Poetics and its a waste of a twine to make it 130.

    Sometime in 2.5 there will be another Relic quest to make it 135...which makes it the absolute best Axe I can get. No regrets from me for doing this quest.
    (1)

  10. #20
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by PArcher View Post
    (which could take weeks or months)
    I still remember how it took 25 runs of T5 untill our BLM saw his weapon, this was after lockout removal but when lockout was in place it would have meant 25 weeks of not seeing it. For this reason keeping relic up to date is extremely useful even if you are already clearing final turn, atleast as an tank/healer as you are mostlikely last in tome weapon priority.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast