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  1. #1
    Player
    Coldfire's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,130
    Character
    Nero Coldfire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Rynithon View Post
    My guess would be try running it just on 2x SLI mode and see if it helps. Maybe the game doesn't fair well with trisli.
    It doesn't even work well with 2x SLI mode according to some user feedbacks. Crossfire scales better it seems(that's my impression). To avoid the stuttering in town (or other places with many people) they have to reduce the poly counts for non-ultra-highend GPUs and make the loading algorithm async with a big cache. Currently it's like this: something needs to load = your game stops.
    The shadows also need some rework, but that's really low priority.
    BUT is it just my imagination or does disabling the shadows do nothing performance-wise? Are they rendered even if they are disabled? lol
    (0)

  2. #2
    Player
    Rynithon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    64
    Character
    Rynithon Fayne
    World
    Balmung
    Main Class
    Miner Lv 50
    Quote Originally Posted by Coldfire View Post
    It doesn't even work well with 2x SLI mode according to some user feedbacks. Crossfire scales better it seems(that's my impression). To avoid the stuttering in town (or other places with many people) they have to reduce the poly counts for non-ultra-highend GPUs and make the loading algorithm async with a big cache. Currently it's like this: something needs to load = your game stops.
    The shadows also need some rework, but that's really low priority.
    BUT is it just my imagination or does disabling the shadows do nothing performance-wise? Are they rendered even if they are disabled? lol
    I actually noticed that too, shadows off does nothing, so yeah they are being rendered no matter what.
    (0)