The thing here is, as the negative (debate term, meaning against the status quo) we only have to prove one case of pay to win, as the affirmative (For the status quo) you have to disprove all cases of pay to win.
My argument:
Indirect RMT by definition is pay to win.
My case:
Experience pots are commonly used examples of pay to win. Evidence
Indirect RMT (buying of an item with real life currency to sell for ingame currency) in this game can purchase all the leve items to level a craft or gathering job. Evidence
Selling EB bracelets for Gil is indirect RMT as defined above.
Case closed.
Edit to add: to the gms, you guys did ask players to not sell them, but you also say that you are monitoring the situation... Hard to do when you keep locking threads that this is being discussed in.


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