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  1. #1
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by MaethusXion View Post
    I can see them adding a Darkhold HM in 3.0 as an "introductory" dungeon, cause Dzemael is a Ishgardian House.
    I've always had this quiet fantasy that, someday, the Darkhold would become an open-world cave zone that was entry-gated to completing certain 3.0 content. Ishgard will have reclaimed and completed chunks of the interior, finally succeeding in linking several areas of the Coerthas region together via the cave system and creating camps within. Adventurers could come in via different zones (Central Highlands, Western Highlands, etc.) and either do content at the inner camps, or help clear the "more cave than keep" areas of mobs that have wandered in (or broken in from the Void). Hell, the FATEs write themselves and you could even build it up over time like Revenant's Toll if you wanted to. There's a depressing, almost nonsensical lack of open-world cave zones in this game and its always made me sad.
    (15)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  2. #2
    Player
    treuhavik's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    689
    Character
    Vik Vicious
    World
    Hyperion
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Anonymoose View Post
    There's a depressing, almost nonsensical lack of open-world cave zones in this game and its always made me sad.
    This. I miss the old sastasha so much... /singletear
    (3)

  3. #3
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    991
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by treuhavik View Post
    This. I miss the old sastasha so much... /singletear
    You mean Shposhpaeasdfasdfasjdfaksdfase?
    (3)

  4. #4
    Player
    treuhavik's Avatar
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    Feb 2013
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    Limsa Lominsa
    Posts
    689
    Character
    Vik Vicious
    World
    Hyperion
    Main Class
    Samurai Lv 90
    Quote Originally Posted by axemtitanium View Post
    You mean Shposhpaeasdfasdfasjdfaksdfase?
    Actually, Mistbeard Cove is what I was considering the 1.0 equivalent of Sastasha, but yeah lol there was also Shposhae and Cassiopeia Hollow as far as open world La Noscean dungeons.

    Bomb Baron anyone? So intense! https://www.youtube.com/watch?v=OZzXWvl_UrM

    Hungry for more extreme action? Watch this THM solo Great Buffalo for an hour! https://www.youtube.com/watch?v=9MQfXkXhFeM

    God, I really miss the open world of 1.0 but DAYUM was combat slow. I can't imagine retaining my sanity while building TP through auto-attacks anymore. Lopping off horns was cool though I guess...
    (0)
    Last edited by treuhavik; 12-18-2014 at 05:18 AM.

  5. #5
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by treuhavik View Post
    Actually, Mistbeard Cove is what I was considering the 1.0 equivalent of Sastasha
    Sastasha actually is Mistbeard Cove. The area of Western Thanalan that the Sahagin took over is a large chunk of what used to be Bald Knoll. The early sections of Sastasha are a cave system that connects an area under Skull Valley to the sections of Mistbeard Cove that were sealed off behind a door in 1.0. Try looking at maps of both and using the Waverider Gate as your focal point.
    (1)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  6. #6
    Player
    Chewy2nd's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    732
    Character
    Dia Lancea
    World
    Adamantoise
    Main Class
    Archer Lv 100
    Quote Originally Posted by Anonymoose View Post
    I've always had this quiet fantasy that, someday, the Darkhold would become an open-world cave zone that was entry-gated to completing certain 3.0 content. Ishgard will have reclaimed and completed chunks of the interior, finally succeeding in linking several areas of the Coerthas region together via the cave system and creating camps within. Adventurers could come in via different zones (Central Highlands, Western Highlands, etc.) and either do content at the inner camps, or help clear the "more cave than keep" areas of mobs that have wandered in (or broken in from the Void). Hell, the FATEs write themselves and you could even build it up over time like Revenant's Toll if you wanted to. There's a depressing, almost nonsensical lack of open-world cave zones in this game and its always made me sad.
    Wasn't it said in 2.4 that explorers in the Snowcloak tunnels had found their way through to the other side? I wonder if we'll be able to pass through there in 3.0? I would love to see an open world Darkhold though.
    (3)

  7. #7
    Player Antonius2004's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    95
    Character
    Tonio Steiner
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Chewy2nd View Post
    Wasn't it said in 2.4 that explorers in the Snowcloak tunnels had found their way through to the other side? I wonder if we'll be able to pass through there in 3.0? I would love to see an open world Darkhold though.
    I remember that! I remember thinking "huh, the perfect suggestion for the re-introduction of the Western Highlands becoming a playable zone."
    (2)

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