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  1. #1
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by ChibiChan_Hyperion View Post
    You can spin it however you want; the end result is still real money being used to acquire in game gil. ...
    Real money being used to acquire gil is NOT RMT no matter how you spin it. By buying the game and paying a subscription to SE, and being rewarded all the time in gil is all part of the game, and getting gil in game for you money is the default. It is using gil to acquire real money that makes it RMT. Gil sellers do this, and that is when it is RMT. Having only half of it is NOT RMT.

    Quote Originally Posted by ChibiChan_Hyperion View Post
    I don't care how much you work in real life, it should not carry over and affect your performance in a game. Spending time in the game should be the thing that does this
    That is your stance, there is no truth or validity to this position. As much as I like to keep the two separate, to say only game time matters is unjustifiably unfair to those with limited play time, even the devs made this very clear, that players at all level and varying time investment levels should be all be able to have a good time, enjoy the game, and make progress at a reasonable rate. Additionally having real life friends join you in game is one of the obvious advantage of real life carrying over into game.
    (4)
    Last edited by NyarukoW; 12-11-2014 at 07:50 AM.

  2. #2
    Player
    ChibiChan_Hyperion's Avatar
    Join Date
    Oct 2014
    Posts
    65
    Character
    Chibi Chan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by NyarukoW View Post
    Real money being used to acquire gil is NOT RMT no matter how you spin it. By buying the game and paying a subscription to SE, and being rewarded all the time in gil is all part of the game, and getting gil in game for you money is the default. It is using gil to acquire real money that makes it RMT. Gil sellers do this, and that is when it is RMT. Having only half of it is NOT RMT.
    Let's look at Square Enix's definition (the only one that matters): "RMT is defined as the selling and buying of virtual assets for real-world money."

    Now let's look at a party finder entry: "WTS Promise of Devotion (Platinum) for 3m." Now let's simplify it to make it simple: "WTS $20 for 3m." So, here we have someone exchanging 3m of in-game currency for $20. I think this is pretty clear cut. As such, the seller is spending $20 to acquire the 3m gil. Following logically when reversed, the buyer has just sold 3m gil for $20. This is how some people are seeing it (including myself).

    Quote Originally Posted by NyarukoW View Post
    That is your stance, there is no truth or validity to this position. As much as I like to keep the two separate, to say only game time matters is unjustifiably unfair to those with limited play time, even the devs made this very clear, that players at all level and varying time investment levels should be all be able to have a good time, enjoy the game, and make progress at a reasonable rate. Additionally having real life friends join you in game is one of the obvious advantage of real life carrying over into game.
    You have mistaken my wording for a different meaning; I was saying that the time you spend working outside of the game should not somehow also progress your character in the game due to the time spent working outside of the game. I was not saying what you were implying here, the quoted user was trying to say they earned the cash outside of the game and should be able to use it as gil in the game. Which is not true, they should have to work for the gil in the game not outside of it. Edited to hopefully make more clear.
    (8)
    Last edited by ChibiChan_Hyperion; 12-11-2014 at 08:27 AM.

  3. #3
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by NyarukoW View Post
    Selling an item in game for in-game currency is certainly NOT RMT, it is in-game trading with in-game currency. Buying an item from the cash shop is NOT RMT.
    Duh and more duh.

    Quote Originally Posted by NyarukoW View Post
    Buying the item from the cash shop and selling it for gil
    ...IS RMT.
    No matter how you babble on. Buying an item with real money for the express purpose of selling it for gil, IS RMT. It is a trade off made with real money. I don't care how you decide to twist it in your head, it is RMT.
    The rest of the sentence is you literally wording it in a way that pleases your argument.

    Quote Originally Posted by NyarukoW View Post
    What it does is distort the distribution of gil for a short time
    Also what happens to the in-game economy when RMT comes into play.

    Quote Originally Posted by NyarukoW View Post
    Real money being used to acquire gil is NOT RMT no matter how you spin it.
    Excep that this IS the actual definition of what RMT is.

    Quote Originally Posted by ChibiChan_Hyperion View Post
    the size of your wallet is not supposed to be able to determine your in game performance
    Quote Originally Posted by NyarukoW View Post
    That is your stance, there is no truth or validity to this position.
    As Yoshi-P himself has stated. FFXIV is not a Pay to Win game. Given his own words, Ai Hana, your stance is the incorrect one. The size of your real life wallet and how it can profit you in this game, SHOULD NEVER come up.
    (9)