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  1. #1
    Player

    Join Date
    Mar 2011
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    148

    Thank You For Bringing FF Magic Back.

    I would like to thank Yoshi-P and to all Team for bringing FF Magic back to FFXIV. I was delaying my opinion on 1.18 patch, cos simply I wanted to give it more time to get better picture. At the first look I was a bit confused with some changes, but after a while I could really feel I play FF title again!

    Don't get me wrong, I appreciate good stuff Tanaka bring to FFXIV, that make it even more unique but there was something missing. Battle is slower, but it really feels more FF style now, even some new quests, places and music bring that feeling. I realize ofc thats just beginning of the major changes, but I think its going to the right direction.

    So thanks and please, keep the FF Magic coming!
    (22)

  2. #2
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    This definitely feels like a good first step in the right direction! Granted, things are still a bit rough around the edges, but I'm finding myself enjoying the game much more than I have in the past few months. I'm eager to see how things go from here and hoping for the best.

    FFXI was not my first mmo, but was definitely the first one I found myself very dedicated to and enjoyed my time playing and experiencing the world of Vana'diel. I'm really hoping to experience that again in Eorzea.
    (3)

  3. #3
    Player
    Rimmer's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    282
    Character
    Ace Reborn
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sweetheart View Post

    So thanks and please, keep the FF Magic coming!
    Keep it coming indeed!.
    (1)
    [Signature removed due to violation of of guidelines]

  4. #4
    Player
    SAMINUS's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    367
    Character
    Kris Slater
    World
    Behemoth
    Main Class
    Pugilist Lv 20
    Quote Originally Posted by Sweetheart View Post
    I would like to thank Yoshi-P and to all Team for bringing FF Magic back to FFXIV. I was delaying my opinion on 1.18 patch, cos simply I wanted to give it more time to get better picture. At the first look I was a bit confused with some changes, but after a while I could really feel I play FF title again!

    Don't get me wrong, I appreciate good stuff Tanaka bring to FFXIV, that make it even more unique but there was something missing. Battle is slower, but it really feels more FF style now, even some new quests, places and music bring that feeling. I realize ofc thats just beginning of the major changes, but I think its going to the right direction.

    So thanks and please, keep the FF Magic coming!
    LOL that was pretty vague.. only thing I got out of it was battle is slower lol. Either way, I am happy to see people are enjoying the game more, I myself have been a bit bored lately in game. maybe I will take a break for a bit.
    (0)
    Quote Originally Posted by Rau View Post
    Rau Lecreuset: There are reports of a multitude of people in town who have a found a magical tool that lets them forfeit their conciousness, and in doing so, allows them to craft for inordinate amounts of time.

  5. #5
    Player
    Kaizlu's Avatar
    Join Date
    Jun 2011
    Posts
    472
    Character
    Schneizel Alstreim
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    Do people read rules these days? I supose the OP didn't read the new forum rules.

    FWI, you cannot post positive things about the game. At all. You only have the option to create threads about important topics like:

    > FFXI/WoW has this! FFXIV needs that!
    > FFXIV is horrible, I'm going! Don't try to stop me!! Really!
    > 1.18 killed the game! Yoshi-P is the worst thing to happen after the 7th Umbral Era!!

    So, I humbly ask of you to NOT enjoy the game. Fun? That is sooo 90s.

    </really bad joke>

    For some reason, after 1.18 I've playing like crazy. Doing quests, grinding...solo (omg!) and yep, having fun. I only need chocobos now and I'll be like a little kid going around all Eorzea.

    PS: There's a Chocobo near Camp Horizon (forgot the name of the settlement) that does a "chocobo sound". That in my opinion, is the most cruel tease that SE has done for me.
    (2)

  6. #6
    Player
    Razor's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kaizlu View Post
    PS: There's a Chocobo near Camp Horizon (forgot the name of the settlement) that does a "chocobo sound". That in my opinion, is the most cruel tease that SE has done for me.
    Pfft, chocobo. That was a goblin in a chocobo costume trolling us all. Any chocobo trainer worth his/her salt can tell you chocobos don't whistle, they kweh and wark! I kid, but that chocobo outside Horizon did make my day though.

    As to the direction of FFXIV, I love it and I hope that Yoshi-P and the dev team know that beyond some of the more... vocal people (specifically on the forums), there really are a lot of people very happy with 1.18 and the direction XIV is going, so keep up the good work!
    (0)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  7. #7
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kaizlu View Post
    Do people read rules these days? I supose the OP didn't read the new forum rules.

    FWI, you cannot post positive things about the game. At all. You only have the option to create threads about important topics like:

    > FFXI/WoW has this! FFXIV needs that!
    > FFXIV is horrible, I'm going! Don't try to stop me!! Really!
    > 1.18 killed the game! Yoshi-P is the worst thing to happen after the 7th Umbral Era!!

    So, I humbly ask of you to NOT enjoy the game. Fun? That is sooo 90s.

    </really bad joke>

    For some reason, after 1.18 I've playing like crazy. Doing quests, grinding...solo (omg!) and yep, having fun. I only need chocobos now and I'll be like a little kid going around all Eorzea.

    PS: There's a Chocobo near Camp Horizon (forgot the name of the settlement) that does a "chocobo sound". That in my opinion, is the most cruel tease that SE has done for me.
    You forgot one:

    > FFXI has this, and FFXIV should too! No, I don't care that other games have implemented it in a better way, I want it just like FFXI's!

    Back on topic, however, I'm somewhat torn on the changes. I'm happy that the game has lots of changes, but I'm not happy with the direction of many of them.

    1. Auto-attack, did not want in any form. The stamina/MP/TP system was fine, it just needed to be streamlined, and perhaps a system that would backhand players who couldn't be bothered to press more than 1-1-1-1-1-1-1 constantly.

    2. Separation between the AoE versions of spells, did not want. Balance the AoE costs for chosing between single and aoe, and the problem would have been solved.

    3. Removal of collision detection, did not want. Thank you for removing my sense of substance in the world.

    4. Forced specialization via jobs, did not want. Jobs are fine if they're just new unlockable classes, but what is the point of having such a wonderful, flexible system if you're going to throw us right back into role-based lock-down in parties?

    5. Dark matter, did not want. There was zero need to dumb down an already simple system. Players need to learn self-management instead of relying on the game to do it for them. If it was that much of an issue (which I don't think it was, at all), a simple reagents tab for our inventory, like what we have for crystals, would have fixed the problem easily.

    6. Removal of surplus, did not want. I imagine its intention was to encourage players to be multi-faceted and not try to zoom to the top with a single class. While this obviously wasn't recognized by the vast majority of players, I don't think it should have been removed.

    While they're been working away the (what I consider to be) nonsense above, there's so much stuff that would have been better to work on.

    A. Launching without chocobos and airships was bad. The fact that we're approaching the one year mark and they're STILL not available is utterly ridiculous.

    B. I've yet to see a dev even mention the problem of the playerbase being predominantly in Ul'dah (instead of being spread out among the cities), much less any action to fix it.

    C. The UI is STILL far more sluggish than it should be.

    D. Instead of finishing the levequest system, they simply tossed it to the side as solo busy work instead of making it into a full, robust system. There's zero reason why the sidequests and daily guild tasts they littered across the game world could not have been merged into the current levequest system. Having all of your possible tasks available at one central location was a fantastic idea, so it's puzzling as to why they seem to be abandoning it.

    E. We're not getting a 'Summer' event until August. Aion is finishing their summer event before ours even starts.

    Mou. I hate being such a negative nancy, but with the changes we've had and what's on the horizon, I find myself with less and less desire to play (my play time is very limited, anyways). I keep hoping that the game will implement some changes that I'm really happy with, but for now, I find myself coming closer and closer to resubbing to Aion instead.
    (1)

  8. #8
    Player

    Join Date
    Mar 2011
    Posts
    148
    I feel ur pain Dreamer with some of ur points, game still simply need a lot of work, however all I'm saying is:
    Quote Originally Posted by Kaizlu View Post
    For some reason, after 1.18 I've playing like crazy. Doing quests, grinding...solo (omg!) and yep, having fun.
    I dunno what they have done exactly but they bring the FF feeling with some of the changes already, and this is one of very important aspect in my opinion. As for Aion , I tried that one before, u can play it it's not bad mmo, but I have somehow feeling that after a while it will stay behind in FFXIV shadow ;D
    (1)

  9. #9
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dreamer View Post
    You forgot one:

    > FFXI has this, and FFXIV should too! No, I don't care that other games have implemented it in a better way, I want it just like FFXI's!

    Back on topic, however, I'm somewhat torn on the changes. I'm happy that the game has lots of changes, but I'm not happy with the direction of many of them.

    1. Auto-attack, did not want in any form. The stamina/MP/TP system was fine, it just needed to be streamlined, and perhaps a system that would backhand players who couldn't be bothered to press more than 1-1-1-1-1-1-1 constantly.

    2. Separation between the AoE versions of spells, did not want. Balance the AoE costs for chosing between single and aoe, and the problem would have been solved.

    3. Removal of collision detection, did not want. Thank you for removing my sense of substance in the world.

    4. Forced specialization via jobs, did not want. Jobs are fine if they're just new unlockable classes, but what is the point of having such a wonderful, flexible system if you're going to throw us right back into role-based lock-down in parties?

    5. Dark matter, did not want. There was zero need to dumb down an already simple system. Players need to learn self-management instead of relying on the game to do it for them. If it was that much of an issue (which I don't think it was, at all), a simple reagents tab for our inventory, like what we have for crystals, would have fixed the problem easily.

    6. Removal of surplus, did not want. I imagine its intention was to encourage players to be multi-faceted and not try to zoom to the top with a single class. While this obviously wasn't recognized by the vast majority of players, I don't think it should have been removed.

    While they're been working away the (what I consider to be) nonsense above, there's so much stuff that would have been better to work on.

    A. Launching without chocobos and airships was bad. The fact that we're approaching the one year mark and they're STILL not available is utterly ridiculous.

    B. I've yet to see a dev even mention the problem of the playerbase being predominantly in Ul'dah (instead of being spread out among the cities), much less any action to fix it.

    C. The UI is STILL far more sluggish than it should be.

    D. Instead of finishing the levequest system, they simply tossed it to the side as solo busy work instead of making it into a full, robust system. There's zero reason why the sidequests and daily guild tasts they littered across the game world could not have been merged into the current levequest system. Having all of your possible tasks available at one central location was a fantastic idea, so it's puzzling as to why they seem to be abandoning it.

    E. We're not getting a 'Summer' event until August. Aion is finishing their summer event before ours even starts.

    Mou. I hate being such a negative nancy, but with the changes we've had and what's on the horizon, I find myself with less and less desire to play (my play time is very limited, anyways). I keep hoping that the game will implement some changes that I'm really happy with, but for now, I find myself coming closer and closer to resubbing to Aion instead.
    Everything u put that u did not like was what the update added.... Wow your pissed lol.

    1.18 was the best update ever in ff14 ALL the new stuff was needed/wanted (by most of the fanbase). keep it up SE.

    P.S. raids are cool i can see where SE wants to go with end game content and i like it.
    (1)

  10. #10
    Player
    Libtech's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    41
    Character
    Deacon Blues
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Thanks for the positive thread Sweetheart. I agree with you and ever since this patch hit I've felt something I haven't felt in a long time in this game: I don't want to quit playing it! 2 or 3 in the morning comes along and I don't want to quit playing to go to bed.

    I'm really looking forward to the next couple of months for even more improvements.
    (2)
    long days and pleasant nights

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