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  1. #41
    Player
    Casper's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Casper Theghost
    World
    Phoenix
    Main Class
    Rogue Lv 50
    So what if dragoon had their FT combo be side - rear - side, and their CT combo rear - side - rear? Would you guys (dragoons) be okay ? And each time you miss one you miss 1/3rd of the potency. That's pretty much what mnk are dealing with now. Is that fine with you ?

    Seriously. Anyone arguing that drg is anywhere near mnk or nin difficulty level post patch is out of their goddamn mind.
    (0)

  2. #42
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Casper View Post
    "As for Off GCD, all three share invigorate, BfB, raging. .
    Dragoon doesn't have raging strikes. neither does nin. I think monk doesn't either?

    Also how can you even say dragoon is dumbed down, when nin is exactly as easy as dragoon( now )?

    The only difficult thing I can see is for monks chasing down positionals, and by that I mean difficult positionals. ( moving rotating targets ), while a dragoon could consider skiping a positional and nin.....well nin does w/e.

    Everything else is just key sequence muscle memory at this point. Just "pressing buttons" as you said.
    (0)
    Last edited by Sessurea; 12-09-2014 at 11:16 PM.

  3. #43
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    Off topic but the brave among us use jump during nerve gas! I always use it in between the two big cones
    (1)

  4. #44
    Player
    ViviAnimus's Avatar
    Join Date
    May 2014
    Posts
    261
    Character
    Vivi Stargazer
    World
    Odin
    Main Class
    Arcanist Lv 50
    Anyone claiming MNK is hard is out of their mind too. It's not hard to keep your positionals. The thing used to be though that if you missed impulse drive or even Heavy thrust, it was actually quite a big DPS loss. Especially since it's out of your control. Yes you can predict boss movements, but so can a MNK. It's just more punishing for a DRG. Maybe they should have kept the Impulse Drive combo from the back. Although, when you use impulse drive, you sometimes just keep going and you realise your disembowel hits like nothing and you had to start over or keep going and suffer a huge DPS loss.
    Following
    (0)

  5. #45
    Player
    Krisom's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Krisom Stillwater
    World
    Phoenix
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Casper View Post
    So what if dragoon had their FT combo be side - rear - side, and their CT combo rear - side - rear? Would you guys (dragoons) be okay ? And each time you miss one you miss 1/3rd of the potency. That's pretty much what mnk are dealing with now. Is that fine with you ?
    I'd love if they spiced up FT combo.

    Why not make it so that Heavy Thrust does zero damage unless it meets the positional requirement?
    Maybe even adjust the trait "Heavier Thrusts, if executed from the flank it'll extend the duration of Heavy Thrust's buff from 10 seconds to 20 seconds."
    (0)

  6. #46
    Player
    ViviAnimus's Avatar
    Join Date
    May 2014
    Posts
    261
    Character
    Vivi Stargazer
    World
    Odin
    Main Class
    Arcanist Lv 50
    I just dislike how you make it seem that MNK is so much harder. It really isn't. Getting your positionals off to me was always so much easier on a MNK since it's so much faster to attack. It's not hard at all, but I guess that's just me. A Dragoon to me always had a lot more to look out for. Now it's less, but you still have to use more off the global cooldown abilities, you have an equal amount of dots that damage to keep up and one dot less indirectly (heavy thrust compared to dragon kick and twin snakes).
    On the other hand, Dragon Kick and Twin Snakes are just part of the rotation that follows very swiftly. It's not hard to keep them up and it's not hard to keep heavy thrust up at all.
    As a MNK you also have a 5% perma buff and you also have a fist of Earth which can be handy in a lot of situations. You have more utility and you probably still will do more damage than a Dragoon.

    MNK is easy and so is DRG. MNK has more utility and arguably still more damage. So stop moaning.
    (0)

  7. #47
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by ViviAnimus View Post
    Anyone claiming MNK is hard is out of their mind too. It's not hard to keep your positionals. The thing used to be though that if you missed impulse drive or even Heavy thrust, it was actually quite a big DPS loss. Especially since it's out of your control. Yes you can predict boss movements, but so can a MNK. It's just more punishing for a DRG. Maybe they should have kept the Impulse Drive combo from the back. Although, when you use impulse drive, you sometimes just keep going and you realise your disembowel hits like nothing and you had to start over or keep going and suffer a huge DPS loss.
    Following
    I think "hard" is beginning to be a strange way to look at this. Someone above finds nin hardest ( oO ), but w/e. I think it's fair to say nins and dragoons work equally as hard for damage now, while monks have more work to do to achieve their dps, and theres no denying that now to be fair.
    (1)

  8. #48
    Player
    King_Dodongo's Avatar
    Join Date
    Nov 2014
    Posts
    7
    Character
    Odinard Stark
    World
    Phoenix
    Main Class
    Lancer Lv 50
    I agree. Lol, luckily I'm a Dragoon xD
    (0)

  9. #49
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Sohee Kim
    World
    Balmung
    Main Class
    Dancer Lv 91
    So complain about the NIN being too easy..but no complaints about the DRG buffs that does the exact same thing? This community confuses me.
    (2)

  10. #50
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    The discussion on positionals is pathetic.

    Before the patch, you are saying positionals are easy peasy once you get used to them.
    Quote Originally Posted by Casper View Post
    It's literally sidestepping 2 steps on the left or the right every couple of attacks. It doesn't require a PhD in positionnal attacks.
    After the patch, you are saying the removal of positional impact is dumbing down the job and act like it is very hard.
    Quote Originally Posted by Casper View Post
    But they dumbed down drg to the ground -- there is literally nothing hard about it now, and it is easier than both mnk or nin by several orders.
    Quote Originally Posted by Casper View Post
    So what if dragoon had their FT combo be side - rear - side, and their CT combo rear - side - rear? Would you guys (dragoons) be okay ? And each time you miss one you miss 1/3rd of the potency. That's pretty much what mnk are dealing with now. Is that fine with you ?
    So what now?

    Most likely there will never be an objective statement which of both is "harder" or "more easy" overall, and this is a good thing, both seem viable now (balanced!).

    If you play DRG -> Why not be happy with it?
    If you don't -> Why not be happy for DRGs?

    Rest didn't change..

    If MNK will ever get a change to make the positionals less punishing like DRG is now, why should DRGs comlain about it? Same goes for this change IMHO.

    Hakuna matata
    (6)

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