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  1. #1
    Player
    Teppie's Avatar
    Join Date
    Aug 2013
    Location
    I can type anything
    Posts
    299
    Character
    Queen Tepe
    World
    Hyperion
    Main Class
    Conjurer Lv 90
    Yeah that seems incredibly excessive, it seems like you're punishing newbies for being new more than anything, it's already established that the veteran can't even get anything so it's not like they're double dipping. If anything it should be something like 3-5 1 Chest, 6-7 None, to prevent people selling runs for loot, but to let people have a half pre made run newbies through.
    (3)

  2. #2
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Teppie View Post
    it seems like you're punishing newbies for being new more than anything
    Just that, nothing to add here...
    Fighting the RNG is already bad enough and now falling behind even more just because getting some "help"?

    We have 2 Situations:
    a) FC friends coming to help
    b) Randoms coming to help

    While SE fears too much about first point, with the fight against RNG they force us to only group with friends! I do not see any reason to call for "helpers" because strategy is well known and "one" alone does not help much to survive onshots, "one" alone can not win a coil fight... I will tell you: many groups will write (please not finished this week) in partyfinder!
    (2)

  3. #3
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Teppie View Post
    Yeah that seems incredibly excessive, it seems like you're punishing newbies for being new more than anything, it's already established that the veteran can't even get anything so it's not like they're double dipping. If anything it should be something like 3-5 1 Chest, 6-7 None, to prevent people selling runs for loot, but to let people have a half pre made run newbies through.
    They are trying to combat win-selling (as you noted). I'm not saying 'this is how you do that' but that's their main reasoning. I don't know that I agree with 1-2 ppl negating 2 chests dropping...but they probably wanted to make people still feel compelled to fully 8-man static this content (because that is, for better or worse, how SE intended we play it). So therefore, in their eyes, they only wish to fully reward those playing as intended.

    The over 4 ppl is an obvious 'to keep you from selling runs' approach. And I'm actually more than okay with that...some people just want to see the story/don't have statics and feel left out. This is a nice way to let them go back....furthermore, it lets FC's (even full statics I think) re-challenge it and work on little things those elite statics like to work on like 'speed kills' 'odd setups' etc. So it might even potentially have ppl playing it more for funzies even after they get their 'clear' for the week. Time will tell.
    (0)
    Last edited by Kinseykinz; 12-09-2014 at 07:33 PM.