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  1. #1
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by SirTaint View Post
    130 in T11 is just terrible. I do 175 but I don't even spam my GCDs in the last phase.
    Just going to echo this. I run on PLD and I push 175-180 with a full VIT build in Tank stance the entire fight and I have to clip my combos to prevent running out of TP. Maybe he's missing? Accuracy problems?
    (0)

  2. #2
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Dhex View Post
    Just going to echo this. I run on PLD and I push 175-180 with a full VIT build in Tank stance the entire fight and I have to clip my combos to prevent running out of TP. Maybe he's missing? Accuracy problems?
    If the DPS difference is that significant then something is amiss with his gear or his rotations need work. In either case he should at least be sporting an i110 weapon on either job and since PLD and WAR share the same gear his highest level weapon should be the determining factor of which job he comes as unless PLD or WAR is specifically needed for a mechanic in that fight.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  3. #3
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    In response to the OP, WAR is very viable in T12 and T13 and all of FCoB.

    WAR can have Inner Beast for every tank killer move and can be paired with Vengeance/ToB/etc. so very good mitigation. Storm's Path is good to have up for those really damaging moves should you need it. Storm's Eye is a dps boost to PLD and NIN. WAR has great snap aggro so good for quickly picking up adds too.

    Not to mention, WAR can provide a good amount of dps as MT or OT. If your WAR chooses to use STR melded acessories, it will increase group's total dps as well.

    Basically, a properly played WAR will add more of a benefit to your group than another PLD in my opinion, so I disagree with your PLD's assertion that WAR is not viable/survivable in T12 and T13.
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    Last edited by lulunami; 12-09-2014 at 03:28 PM.
    Fried popoto enthusiast.

  4. #4
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    i think your war as burnout playing war that happened to me too.me & our old pld was tired to play our classes when we begin fcob we decide switch,we never go back. & yeah war is pretty useful for t12-13 storm path/eye is good stuff.he's maybe tired to play off tank want to main tank like i did on early fcob.

    if doesn't want cooperated with group then find a other war or... switch to war & he's gonna be pld (suggestion).
    (0)