I guess if they ease up the rules for the Lockout, it will be handled similarly to the syrcus tower. you enter the dungeon, but you are not able to roll on the loot.As far as I've heard lockout is being eased in 4 days.
Not really, when you enter syrcus tower no one is punished if you are actually new to syrcus towerwith 2.45, as a "static-less" player, you won't be able to benefit from a potential loot if your friends or fc mates come to help you with fcob, it's all over again the same problem : get your 8 man static team or accept to be left out in a way in the only end-game content of the game.
I feel sorry for players who are new to the mmo genre and new to FFXIV because they never tasted the "free to do whatever I want, whenever I want and with whoever I want".
I played FFXI for 8 years and I'm going to cite FFXI as an exemple because the end-game scene was working very well and the players were able to handle a lot of differents situations.
You could do multiple teams composed by different players and not always the same amount of, not always the same faces but still managing to get things done like Sky / Sea / Einherjar / Dynamis / ZNM / Abyssea and more... It was giving a true meaning of having a strong community and in some cases you could even team up with a another "friendly-outsider" community to progress.
In FFXIV, none of the above is possible, we got duty finder with strangers, 1 x 8 men endgame content once a week and the pleasure for casual players to enjoy great "party-finder-experiences" if they want to progress into fcob, such frutrations :x
It's kind of sad considering the huge potential FFXIV have right now, I'm looking forward at 3.0 and hope to see this feeling of freedom with end-game finally coming back.
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