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  1. #51
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Defias View Post
    stuff
    I don't think you know what copy-pasta mean
    Also, we have 4 city states
    (1)
    Last edited by Felis; 12-06-2014 at 07:40 AM.

  2. #52
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Squintina View Post
    It's expected for the same/similar monsters to show up.

    The thread is about them taking it straight out without remastering it. No monster of this game should look like it's from the ps1/ps2 era.
    Once again this doesn't work. I entreat you, take a model straight out of one game and 1:1 import it into another on an entirely different engine and uses a different format. Let me know the results.

    Quote Originally Posted by Defias View Post
    -stuff-
    The XI team is also workin on ARR which left an extremely small team working on XI itself. To get into specifics, there are no kobolds in XI, there are Weapons which the "body" is a kobold, but they aren't one in the same, XI's Kobolds are Arcana creatures, XIVs are beastmen that worship Titan.
    (0)

  3. #53
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Nevermind that I can't really run the game at max.





    FF12 model, only the texture color changes.




    Closest to the textures used in Coerthas.



    So, same model but slightly more detailed wool texture and sharpened/filtered/shadered textures overall.
    (0)

  4. #54
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Correct me if I am wrong, but I believe Yoshi clearly said back in those day before 2.0 (release or so) that 2.0 will include well know creature from other FF titles
    (1)

  5. #55
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Shneibel View Post
    Correct me if I am wrong, but I believe Yoshi clearly said back in those day before 2.0 (release or so) that 2.0 will include well know creature from other FF titles
    Well they are 1:1 creatures from other FF titles (models and textures are engine agnostic, seeing how they're almost always created outside the engine, unless for some reason they only work in a specific engine, then that's usually a bad or really weird dev practice) so I guess he stood by his word. The thing is that they didn't create or at least try to make new designs for iconic series monsters, just like pretty much every other Final Fantasy that isn't ARR has done.
    (0)

  6. #56
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Tarkus View Post
    I'm playing on PC with maximum settings. That doesn't change the fact that the stuff from XI/XII still looks like it did on PS2.
    You must have some amazing nostalgia glasses to think that.
    (5)

  7. #57
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,142
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    You're wasting your breath OP. Every time we have this thread you get the same blind idiots who can't tell the difference between using mainstay Final Fantasy monsters but updating their art/models/etc. (like bombs) and directly reusing art assets from XI and XII (like pugils).
    (3)

  8. #58
    Player
    Anatha's Avatar
    Join Date
    Aug 2013
    Posts
    249
    Character
    Ana Nuann
    World
    Jenova
    Main Class
    Summoner Lv 100
    Except the pugil isn't the same model... it's extremely similar but there are differences, it's not the old model it's being compared with in this thread anyway.
    (2)

  9. #59
    Player
    Griever_Zero's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Miriya Luciela
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    FFXIV originally launched with pretty much every monster having its own unique model for mobs, if I don't remember wrong, there might have been some "copy n' paste" from previous games, but I can't recall any to be honest.
    But you're asking a team of people to create a MMO in about 2-3 years which I believe sums up ARR development time and create 100% original content from menus to boss fights.
    NOT HAPPENING!

    They saved a game from an already dug grave instead of shutting the game down.
    So of course sacrifices HAD to be made.
    I mean today you got a fully functional and VERY GOOD game compared to what vers.1 was. So they copy pasted enemies into the game? So what? The time it would have taken to make those “original” monster models might have caused time stress in other areas of development, and then maybe we wouldn't have had ARR in such a short time.
    And besides, they are starting to throw out a bit more "original models" even if they are slightly reskins/remodeled of previous ones, it’s what every RPG pretty much does.
    (1)

  10. #60
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,331
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    I still don't understand what the big deal about this is -I mean it's not like this is the first time a model design for a monster from a previous FF game has appeared in a later title (FFXI's mandragoras also appeared in FFXII for instance).

    Besides, there's only been a few monsters from certain games resued, they didn't exactly take every monster from FFXI/XII/XIII and just plonk them into FFXIV with new textures - as others have tried pointing out, it's meant to be just more homages to the FF titles that came before it.

    I admit though there does come a time when you start to think "enough" in terms of fanservice referencing in the game, but a few enemy models from past FF games is not a big deal really when there are more important things to worry about.

    Quote Originally Posted by Felis View Post
    I don't think you know what copy-pasta mean
    Also, we have 4 city states
    Actually Eorzea has six modern citystates - the other two being Ala Mhigo (which of course is under the jackboot of the Empire), and Sharlayan (of which it's unclear as to it's current situation - I've heard it variously stated that it was attacked by either the Empire or the Dravanians and destroyed, but nothing is known for certain). So I guess your statement about there being four citystates is true, from a certain point of view.
    (0)
    Last edited by Enkidoh; 12-06-2014 at 11:59 AM.

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