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  1. #1
    Player

    Join Date
    Dec 2014
    Posts
    4
    I'm actually in favour of a "Token" system being put in place... why? Well because it does favour people that DO run the content on a regular basis and because it does show that the person earns their gear through a degree of skill rather than luck, which is not an indicative of a person's skill or lack thereof.

    I had to do a total of 48 runs to get my High Allagan Healing Coat to drop and it was, hands down some of the most frustrating times I've had with the game, I reached a point where I flat out wanted to quit the game, and it's not because the game's not fun or that the content is unrewarding... but rather because it feels exceedingly unfair because you're stuck having to solely depend on random factors, while other people do less work than you, to get more content (sometimes less to, I'm not forgetting the nature of RNG).
    (0)

  2. #2
    Player
    Filat's Avatar
    Join Date
    Dec 2014
    Posts
    3
    Character
    Slow Morning
    World
    Behemoth
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Risecchi View Post
    I'm actually in favour of a "Token" system being put in place... why? Well because it does favour people that DO run the content on a regular basis and because it does show that the person earns their gear through a degree of skill rather than luck, which is not an indicative of a person's skill or lack thereof.

    I had to do a total of 48 runs to get my High Allagan Healing Coat to drop and it was, hands down some of the most frustrating times I've had with the game, I reached a point where I flat out wanted to quit the game, and it's not because the game's not fun or that the content is unrewarding... but rather because it feels exceedingly unfair because you're stuck having to solely depend on random factors, while other people do less work than you, to get more content (sometimes less to, I'm not forgetting the nature of RNG).
    Totally can agree to this. Took us 40+ clears to get T8 shield and BRD ring, and don't even get me started on the T9 coat. We've already seen two repeat drops in FCOB and just yesterday we got three pieces of DRG gear in our T10 - T12 runs and lo and behold, we don't have a DRG.


    At some point you lose patience and just want the gear to drop so you can move onto something else. With RNG, it's quite possible you will never see needed loot while the content is relevant. So even if you cleared T13 the first week, your weapon may not drop till the week before expansion in which case, that mad dash to get that loot week one would be largely wasted. If there's any reason I'll quit this game it'll be because of the RNG. A token system would've been a godsend for these three pieces of loot so we did not have to do a nearly combined total of nearly 200 clears to get just three pieces of gear.
    (1)