How? The fact that when he doesn't want to hit the mob he doesn't?
Totally unfair yes.. err... Ok, no I need that one explaining.
AA is all well and good for those who fight on top of the mob and want to just keep hitting it as much as possible.
For the classes that use CC and Range it means that they wont accidentally break any CC by having a involuntary muscle spasm and punching the mob.
Even for those who are up close, they probably have CC ability's set and sometimes need to get away from the mob for a moment.
Having AA break that is just annoying.
Not likely to happen, most games have auto attack. Besides they took out the basic attacks... they're auto now.
This option isn't needed. If they improve the UI I doubt many will have issues.
I'm pretty sure I was facing to the side, not facing the enemy directly.Or turn your back to the enemy...
How exactly did you end up that close to the enemy if you were in a group and they weren't ready? That's my question.... you're an Archer, not a gladiator or lancer, there's no reason for you to have been so close that AA had any effect -- especially in a group.
We were in the Black Shroud fighting in one of the narrow twisty curvy areas, not a wide open area like Thanalan or La Noscea. The environment put us into closer quarters during these battles.
It's very annoying as a mage
very useless to auto-attack
and when I try to Sleep the mob then my rod hit the mob and wake him up
Press F.
and your done.
Otherwise if you are referring to permanently turning it off, no. Don't be silly, they just spent 12 months implementing it, and making a cinematic masterpiece of a trailer to showcase this groundbreaking new feature, never before seen! The 3 people that worked on this multi-billion dollar idea would not have wanted you to circumvent this world changing thing.
I'm not asking to get rid of it.
I respect that many people are happy with Auto Attack.
I just prefer to have 100% control over my actions during battle, so I'd like the ability to turn it off for myself.
AA is far superior to having to spam the attack button, IMO. I would understand not wanting it if there was no wait time between attacks, as it would feel more like an action game, but with the wait it just seemed ridiculous.
To each their own...
Exactly.
As for the whole "they spent time implementing it" thing, I don't give a shit - I didn't want auto-attack then, and I don't want it even more now. So they should bother at least granting us the same respect they gave to everyone whining about not having an AA option and give us a non-AA option.
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