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  1. #1
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Tupsi View Post
    Note no GCD? Original 1.x system.
    LOL. You don't define a battle system simply by the presence or lack of global cooldown. The screenshots shown no "battle system" per se. Which makes the statement above completely false.
    (1)

  2. #2
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Abriael View Post
    LOL. You don't define a battle system simply by the presence or lack of global cooldown.
    It's perfectly ok to admit that they were using the old battle system. As much as you want your side of the argument to be true, you actually do define the battle system by what the system actually does. Using your logic, the original beta-early 1.0 era battle system that used the Stamina/"3 slot" system is no different than what we have today or what we had during 1.2x era.

    GCD was introduced for balancing and including scaling back TP from 3k to 1k and TP use being used differently with ARR's system versus 1.x's. You can't have skills costing 2-3k with a GCD and it still functions the same way it does today, that's a completely different battle setup. It's just a bit funny out of everything, you'd ignore the obvious.

    And yeah, they originally wanted the timers to be shown in that fashion rather than what we got now but it likely wouldn't have worked.
    (6)