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  1. #41
    Player Ilitsa's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,132
    Character
    Ilitsa Samariya
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Simple answer? They wanted to try to entice people to tank more, so they made a class that a LOT of people were looking foward to as a dps class into a tank class in hopes that people will overlook their lack of desire to tank in lieu of finally getting the job they've been wanting for so long.
    (3)

  2. #42
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Arasiel View Post
    But why take the class that is the opposite of a Paladin.
    It's not. In fact, the 2 have little to no connection except in FFIV and maybe FFXI.


    Quote Originally Posted by Arasiel View Post
    A class that focuses on utter destruction with dark soul rending magic to be the guy who takes hits and protects party members..
    Once again that's not totally true. DRK doesn't focus on destruction (well, not only) but on the use of the darkness to kill. The difference is that you can fit it in every role (glass cannon, heavy tanky hitter, sweeper, tank, etc..) except healer.

    Quote Originally Posted by Squintina View Post
    Besides, it's not that out of this mind to have a class that thrives on sacrificing its own HP also be a tank. Just means it'll need a ton of HP.
    Actually there is a shit ton of HP I don't use on my WAR (dps jewelry). If more HP can increase my damage/awesomeness while not putting my life at stake, I'm all for it.

    Quote Originally Posted by AdamuKun322 View Post
    The Soul of the Dark Knight is to protect and destroy in order to come out on top by any means necessary. In other words, I'm sure the Dark Knight story will be good, hopefully.
    that's along the lines of what the devs announced for DRK. Its gameplay and story is inspired by Gatts from Berserk. For those who didn't read this manga, basically Gatts protects his friends by sacrificing his body and soul to demonic powers and often ends up bleeding to near death in the process.


    Quote Originally Posted by Xhominid View Post
    They have to for even the spirit of Dark Knight to make sense as a tank.
    One of their biggest abilities is using their HP to bolster their attack...to do so as a Tank? I really don't know how that's gonna happen without a HUGE revamp in the present tank HP and DEF values.
    Only in FFxi. In most games, DRK just has one or 2 HP based attacks, which don't use that much HP, and a vampiric spell to regain their HP. It would work perfectly well as a tank without making it the glass cannon you want it to be.

    Quote Originally Posted by Lemuria View Post
    Err... you mean FFV. Also Cecil wasn't exactly a 'tank', as he still had darkness attacks which sacrificed HP to deal extra damage.
    Somehow sacrificing HP doesn't exactly scream 'tank for me'.

    Of course, they could just remove that unique trait... but then it would be Dark Knight in name only. In EVERY iteration of Dark Knight, they've sacrificed HP to deal bonus damage. So... how exactly are they not a DPS?
    read above


    Special note :
    Quote Originally Posted by cookiecutter View Post
    I'm just saying that I know there will be a lot of people who will be pretty mad if gun job isn't a dps role.
    People are still being delusional even though it's been a long time since gunner dps has been cancelled. Now they try to think the words were double layered ("not what you think it is") to say that because NOW people are expecting healer, it will be a dps, cuz reasons.


    Quote Originally Posted by Alexander_Dragonfang View Post
    By that logic, Kain was also a tank (actually properly geared even more tanky than Cecil itself) so Dragoons should also be tanks.
    They COULD. But they aren't and well, DRG are more know for their jump than their tankyness tbh xD


    Quote Originally Posted by Alexander_Dragonfang View Post
    Now, through the versions of all FF, DRK have been resistant HP absorb DPS classes, with a defence mainly from using heavy armor but not much more than that, on the other hand, they usually carry black magic, defense ignoring attacks, HP sacrifice high damage attacks, HP drains, several debuffs (basically defense and resistance reductions) all things you expect to see in a DPS/Debuffer class. Armor doesn`t determine the role of a class. So "historically" DRK have been always closer to what DPS is than a tank.
    Actually these things make it a good if not great fitting tank. All the others an also fit a tank role (WAR has damage/defense reduction debuffs, can output huge damages, etc... so the "dps" bit isn't really THAT convincing). Also, armor IS defining your role. At least in FFxiv. Heavy ? tank. Chainmail and leather, physical DPS. Cloth => mages. And "historically" isn't FFxi. DRK always had above average to good tankyness on top of their damage. What you're trying to say is like saying RDM is a dps because he does that, forgetting the white magic part of its job.

    Quote Originally Posted by Alexander_Dragonfang View Post
    nothing screams DPS more than a knight sword (what greatswords of dark and holy knights are called)
    all FF iterations had greatswords to tanks. Knights, Paladins, Rune knights, special jobs for FFT, and DRK, were all super tanky jobs. It doesn't matter how high their damages were, they were tanks. not dps.

    Quote Originally Posted by Ilitsa View Post
    Simple answer? They wanted to try to entice people to tank more, so they made a class that a LOT of people were looking foward to as a dps class into a tank class in hopes that people will overlook their lack of desire to tank in lieu of finally getting the job they've been wanting for so long.
    nice try but no. FFxi people are not the majority afaik, and the other don't give a damn about its role. Also, people won't tank because a class they wanted appeared as a tank if they don't like to tank. You won't make me play mage dps if RDM or BLU come as a dps, because I find it boring as fuck. I'll level them up to max level for story and be done with them, back to tanking because that's what I love. it will be the same. People will play the new shiny tank/heal/whatever the time to level up to max level, be bored because they dislike the role, and go back to their main.
    (2)
    Last edited by Kuwagami; 11-29-2014 at 05:22 PM.

  3. #43
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kuwagami View Post
    nice try but no. FFxi people are not the majority afaik, and the other don't give a damn about its role. Also, people won't tank because a class they wanted appeared as a tank if they don't like to tank. You won't make me play mage dps if RDM or BLU come as a dps, because I find it boring as fuck. I'll level them up to max level for story and be done with them, back to tanking because that's what I love. it will be the same. People will play the new shiny tank/heal/whatever the time to level up to max level, be bored because they dislike the role, and go back to their main.
    Like NIN.


    Why are we discussing over this again? >.< The dev team decided it's going to be a tank so it'll be a tank. It's their game, so their rules. Even though the DRK has a background story in several FF's titles, it doesn't mean that they gotta copy-paste that concept here. No need to initiate a nerdrage about this. I like the idea of a tank DRK because... why not? I'm looking forward to it.
    (2)

  4. #44
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Kuwagami View Post
    Actually these things make it a good if not great fitting tank. All the others an also fit a tank role (WAR has damage/defense reduction debuffs, can output huge damages, etc... so the "dps" bit isn't really THAT convincing). Also, armor IS defining your role. At least in FFxiv. Heavy ? tank. Chainmail and leather, physical DPS. Cloth => mages. And "historically" isn't FFxi. DRK always had above average to good tankyness on top of their damage. What you're trying to say is like saying RDM is a dps because he does that, forgetting the white magic part of its job.



    all FF iterations had greatswords to tanks. Knights, Paladins, Rune knights, special jobs for FFT, and DRK, were all super tanky jobs. It doesn't matter how high their damages were, they were tanks. not dps.
    Completely wrong.

    Anything tanking with those traits alone is barely better than a pure DPS with a bit of defence, actually, a healer would be tankier than that description and we know a tank has to be tankier than a healer, so no. Armor doesn`t define roles, this is the most important part of it all. In any game, your armor is there to support your role, yes, but not to limit you to it. An archer can wear heavier armor, and no, it wont become a tank.

    All DRK through FF history have been DPS/Debuffers. In no way most of them have been tanks. Saying that FFT DRK for example was a good tank is simply put not having played the game or not dig deep enough on it to reach/build the true tanks. DRK actually don`t even fit any of the "roles" of FFXIV if we base ourselves on what DRK have been through the history of FFs, we shoud have a "Support role" and put the DRK as a debuffer with DPS inclinations. Anyway, DRK is far closer to a DPS class than a tank through the FF history, which for the DRK starts in FFII and surprise, amazing spear DPS and black magic caster and this is something is mostly respected through the series but some weird exceptions as Cecil, which is still good at DPS, in fact, Darkness was an HP trade per damage and in the remake is a strenght HP trade buff... In western role games, a FF DRK would be a heavy armored swordspell or battlemage. And the HP trades are closer to blood sacrifices typical of Berserker classes... DRK screams DPS as a concept.
    Heavy armor and an average defense with HP absorb is not good enough for a Tank,
    (1)

  5. #45
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Alexander_Dragonfang View Post
    Anything tanking with those traits alone is barely better than a pure DPS with a bit of defence, actually, a healer would be tankier than that description and we know a tank has to be tankier than a healer, so no. Armor doesn`t define roles, this is the most important part of it all. In any game, your armor is there to support your role, yes, but not to limit you to it. An archer can wear heavier armor, and no, it wont become a tank.
    I had highlighted the traits making it a viable tank but maybe you missed it... as for the armor, I also think you missed
    At least in FFxiv.
    show me where I'm wrong.

    Also, while mages could wear heavier armor (some games feature a tank/heal in heavy armor, or even they could wear leather armors unless lore reasons), an archer in heavy armor would be just dumb. Archers (monks, ninjas as well) are supposed to be really mobile, and you can't do that in heavy armor. Even if this game has no load slow.

    Edit :
    Heavy armor and an average defense with HP absorb is not good enough for a Tank,
    So in fact you just completely ignored this game in your thought process. In this game, heavy armor = heavy defense. And heavy defense + HP absorb + defensive use of darkness IS good enough for a tank.


    Quote Originally Posted by Alexander_Dragonfang View Post
    other stuff
    FF3 DRK had good attack, good defense and used low level White magic. Not a dps/debuffer.
    in FFX-2, it had good attack, good defense and some debuffs but the only one usable here would be Bio.
    Cid was tanky because reasons, nothing to do with being a DRK.
    for FFT : fell knight and deathknight had high HP and were absorbing HP and MP. The DRK available for all had lower HP but still could absorb HP&MP, plus the sacrificial moves. All could wear tank specific armors
    Bravery Default (not technically FF) can raise its defense and attack significantly when taking damage and has good HP. They also have a high defense. Some sacrificial moves but still no debuffs.
    Final Fantasy Dimensions' DRK has some tanking abilities (absorb HP and Draw attacks)
    FFXII's Uhlan has a damage and defense debuff (just like WAR here...), elemental weakness (doesn't exist here) debuff and confuse (won't happen here or would be useless) but still has heavy defense and high HP



    For all those though, you need to remember that they were solo game, in which there were no "real" tank job, as the goal is to deal with the enemies as quickly as possible. That leads to high damaging roles with more or less tankyness. Among them, DRK usually had a lot of tankyness, hence why it's more fitting a tank role than many others.


    Then yeah, FFxi :
    glass cannon and many debuffs. But you know, FFxi isn't "FF history"


    TLDR : FFxi's DRK isn't FF "historical" DRK
    (0)
    Last edited by Kuwagami; 11-29-2014 at 06:43 PM.

  6. #46
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Whatever the theme/lore/reasoning/flavor the drk has, I want drk to have a wildly different play style to pld and war since they both have very similar setups:

    - 1 enmity combo
    - 1 aoe enmity
    - stances
    - small and big mitigation (ram/ib and venge/sentinel)
    - etc

    I want to see huge play style differences. Like blm vs smn different.
    (0)

  7. #47
    Player
    Elazu's Avatar
    Join Date
    Aug 2013
    Posts
    625
    Character
    Aveira Teleri
    World
    Odin
    Main Class
    Archer Lv 60
    Welcome to last October.
    (0)

  8. #48
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Elazu View Post
    Welcome to last October.
    Last October was the launch of the Eorzea Database and the world transfer system, as well as the housing preview. Nothing about DRK last October. >_>
    (0)

  9. #49
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    People seriously need to study up on FF lore because they got DRK wrong as XI's DRK is a rare find.
    (0)

  10. #50
    Player
    lolirocco's Avatar
    Join Date
    Sep 2013
    Posts
    54
    Character
    Lux Fragil
    World
    Shiva
    Main Class
    Arcanist Lv 60
    They took Titan from me.
    They took Ninja from me too.
    And they gave us Dark Knight.
    I'm not mad, I would just like to see a tank that doesn't need heavy armor to do his job.
    (0)

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