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  1. #121
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    One of the areas estrogen prioritizes fat distribution is the butt, so technically it makes very little sense for female characters to have such a non-existent butt in this game.
    (7)

  2. #122
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Enthy View Post
    If character creation like this exists in an MMORPG --> https://www.youtube.com/watch?v=4TP4L1vHfpk
    @ 2:11

    I'm pretty sure SE can give our characters a normal sized butt.. -_-;
    *Watches video*
    /shocked
    /confused
    /disappointed
    /cry

    .....

    *glances at PS3*
    /doubt
    /angry
    /throw
    (1)
    Last edited by Adrian74; 11-29-2014 at 01:55 AM.

  3. #123
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I think what would make more sense and better solve the issues people are actually having (I will conceded to arguments that things can look disproportionate) is to have either body types you can choose from or a body shape slider. I will admit that if I ever did get serious about crafting it would be for merchant purposes and as a merchant I would want to look like this:


    I have yet to play any game that allows for a "Fat" character. Body sliders or body type options would be the best solution instead of individual part sliders, at least as the game stands now and what it would mean to add that in. Just a thought.
    (3)

  4. #124
    Player
    cookiecutter's Avatar
    Join Date
    Jul 2014
    Posts
    204
    Character
    Sylvie Nevana
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by MageBlack View Post
    I think what would make more sense and better solve the issues people are actually having (I will conceded to arguments that things can look disproportionate) is to have either body types you can choose from or a body shape slider. I will admit that if I ever did get serious about crafting it would be for merchant purposes and as a merchant I would want to look like this:


    I have yet to play any game that allows for a "Fat" character. Body sliders or body type options would be the best solution instead of individual part sliders, at least as the game stands now and what it would mean to add that in. Just a thought.
    The "fat" character of mmos for your viewing pleasure:

    The addition of different body types would also be acceptable to me.
    (1)

  5. #125
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Enthy View Post
    If character creation like this exists in an MMORPG --> https://www.youtube.com/watch?v=4TP4L1vHfpk
    @ 2:11

    I'm pretty sure SE can give our characters a normal sized butt.. -_-;
    This thing says no!

    (1)

  6. #126
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Evangela View Post
    This thing says no!


    Except PSO2 is on the Vita and has a better CC system (and models) Even XI's outdated models have more curves at times.
    (4)

  7. #127
    Player
    Xhominid's Avatar
    Join Date
    Sep 2014
    Posts
    188
    Character
    Vanicesol Luna'ciel
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lori View Post
    Seeing those Vindictus character models makes me upset. If this game implemented actual human proportions like that and not whatever they currently have I think I'd fall in love.

    Why can't I just have both
    Because the developers are extremely lazy. I mean "It's getting seriously ridiculous looking at the models now" level ridiculous.
    And the funniest thing? I have one of the oldest ass threads open atm, and the replies of "Mi'Qotes are similar to cats and cats have no rear ends" which makes me laugh because in the end...Cats lie down on their stomachs, not their asses, Mi'Qotes are humanoids, such a thing would not be good for their spine, so they follow the exact same rules us humans do.

    Quote Originally Posted by Adrian74 View Post
    *Watches video*
    /shocked
    /confused
    /disappointed
    /cry

    .....

    *glances at PS3*
    /doubt
    /angry
    /throw
    Systems have absolutely NOTHING to do with this issue. My computer is crap(crap enough to not even be able to run this game on minimum settings, which is why I had to buy a PS3) and I can STILL play something like Vindictus on it and the PS3 is capable of gorgeous character models, especially with Phantasy Star Online...
    As I said before, this is similar to the shortcuts they used for Lightning Returns: FFXIII.
    (3)

  8. #128
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Xhominid View Post
    Systems have absolutely NOTHING to do with this issue.
    True, the visual appearance changes to the buttocks was a change in the way lighting worked in 1.23, the topolgoy of the bottoms for characters have barely changed.

    It was mostly a design consideration, it just simplifies and speeds up the process in avoiding a lot of clipping.
    (1)

  9. #129
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Evangela View Post
    This thing says no!

    The flatter butts would have no impact on performance on any platform, unless they made them into perfect boxes, the amount of polygons saved from 1.0 butts to 2.0 butts would have a negligible impact on rendering speed. The most likely culprit is clipping, while I'm not wholly convinced this was the reason since there are still plenty of other clipping issues still in the game. The only other explanation is just style choice by the devs. Saying that PS3 limitations are the reason for flatter butts though just shows your lack of understanding in how polygons, rendering and performance are related.
    (3)

  10. #130
    Player
    Wadoka's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    595
    Character
    Eilis Tozet
    World
    Gilgamesh
    Main Class
    Summoner Lv 52
    "City of Heroes"

    NCSoft's long-departed and somewhat lamented game had a character creation system which let you adjust pretty much anything you desired. Butt, hips, bust, waist, shoulders, height, mesomorph/ectomorph/endomorph... and that was OOOLLLD technology.
    (5)

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