
If it is causing queues (even only 10 or 20 deep) then it doesn't matter how little data it takes. Those people in queue paid to play the game, not sit in a queue because of people that aren't even playing.If there is no good reason for anything, it must be banned, am I right?
AFK people barely load the servers, I have had a VPN running a few times for a few hours and the data exchange between client and server is very small. When you are AFK, the only data you are sending to the server is the keepalive check response (about every 30s or so) which is a very small packet (compared to the current standard NTP amplified DDoS packet ranging from a few kilobytes up to 48,204 (47KB) bytes per request [millions per second in an attack]). The server sends you keepalive check queries, position data, logs and ability usage data, these are very small packets as well. About 5h of idling in Lavender Beds had data exchange of about 8MB downloaded and much less sent, this includes my web browsing. AFK players have an insignificant effect on DDoS attacks. In fact, the overall data exchange by all players combined is a small fraction of the traffic a standard DDoS of these days do.


Read the whole thread, AFK players have no effect on queues, it's the amount of people logging in. That's why you often get queues when server gets back up from maintenance or crash (so many people logging in at once).
http://forum.square-enix.com/ffxiv/t...54#post1247254
Last edited by Sove92; 11-29-2014 at 01:52 AM.
But it does have an effect on character creation for the server. I'm with the OP, kick to char select after an hour is good as there is no reason outside botting (which is rightfully bannable) to be AFK for double figures hours. If FC want to tell you something you wont see it till you are no longer AFK, and if it important they will tell you after you log back in.Read the whole thread, AFK players have no effect on queues, it's the amount of people logging in. That's why you often get queues when server gets back up from maintenance or crash (so many people logging in at once).
http://forum.square-enix.com/ffxiv/t...54#post1247254
Read further down on your link:
Heavily populated Worlds may still experience congestion during peak times,
So it does affect log in ques.
Last edited by Sapphic; 11-29-2014 at 02:43 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


