Results 1 to 10 of 18

Hybrid View

  1. #1
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Casper View Post
    Fracture is such an infinitesimal dps boost, for a huge tp cost.
    As a ninja, if i see a mnk use fracture, i give him a warning. If i see him use it again, he won't get another goad for me. I would rather give it to the freacking whm than to see a mnk throw his tp away like this. Just too painful to watch.
    On a more serious note: my brd can also use a goad here and there, and put the extra tp to better use than a mnk using fracture. Please just don't use that crappy skill.
    Fracture is NOT a crappy skill. You can use it when boss jumps, and maybe not a fight like t8 but for t9 it is a decent DPS boost. I use it there just before dragon kick falls off and when I don't have to reapply any other DoTs. It's not major but if you can fit in another attack then there is zero reason not to, and it IS higher potency than most other monk abilities. That said, in a fight like t9 I never really NEED TP except maybe last phase but...don't underestimate fracture.
    (0)

  2. #2
    Player
    Casper's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Casper Theghost
    World
    Phoenix
    Main Class
    Rogue Lv 50
    Quote Originally Posted by Altijacek View Post
    Stuff
    Look, if you have infinite TP like in t9 go for it, obviously. It IS a boost. But in FCOB there are little to no downtime. Ressource management is an issue and need to be optimized. I usually use my first and third goad on my mnk, and the second one on my brd. Yeah if i gave the second one to my mnk maybe he could put fracture in there. I would rather give some goad to my brd instead though, and have him go crazy multidoting on adds, because it makes for a much larger difference in dps.

    Edit: someone mentionned previously a 10-15 dps increase using fracture on a dummy. Is this number realistic ? Sure it is !

    However a mnk would parse around 500 dps on a dummy. You are talking about 2.5% damage increase. Now please do the math for the increase in tp used per minute, try to factor in invigorate and stuff, and see how much goad you need before or after. Fracture will kill you tp-wise, and while there IS a dps gain, it is paid way too heavily when there is any kind of tp management needed.

    Edit 2: actually, pretty easy to see that 3 fractures a minute is going to cost you about 50 tp per minute. Over 10 minutes of fight that's 500 additional TP needed. I don't think any mnk can honestly say then end up a FCOB fight with over 500 tp without being babysitted like hell. Ergo, you will need additional ressources for it, and as said before, those ressources are scarce.
    (0)
    Last edited by Casper; 11-28-2014 at 12:41 AM.