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  1. #11
    Player
    Casper's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Casper Theghost
    World
    Phoenix
    Main Class
    Rogue Lv 50
    Fracture is nowhere near a 6% dps increase, if you factor in off GCD abilities, dots, etc. I want to see parses on dummy with and without it that show anything near that. As said, someone reported 10-15 dps increase, which is 2.5% of a mnk's dps. 6 % increase would be 30 dps from 500. Are you seriously saying using fracture can improve your dps by 30 ? I kinda doubt that.

    As for downtimes: on tether you don't have to stop hitting, only on wild charges. Once again, fracturing adds wil wreck your tp, i would much rather have my brd use his dots on all adds, will be much more effective.

    On t11, we do manage to have our mnk do rear rotation during non tank tethers, and stay on boss full time for river, and for forked lightning its a 2 sec downtime. On t12, bluefire can be handled by a bard so that mnk get 100% uptime, fracturing adds once again destroy your tp for no big increase.

    Look if you have a ninja goading you 100% of the time good for you. In my experience, giving some love to the brd provide much greater benefits than only focusing on the mnk, and fracture seems like a bad reason to keep goad for the mnk only.
    (0)

  2. #12
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Inb4 people forget:
    DoTs don't benefit from Dragon Kick, so actual potency is less than you'd think.
    (0)

  3. #13
    Player
    enil's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Mirri Weatherlight
    World
    Tonberry
    Main Class
    Pugilist Lv 70
    Proper use of fracture will give you something like a 0.6% dps increase - you can't use it in the same rotation as ToD or you will get downtime on DK/Twin Snakes and it result's in a dps loss. You can't use it when you don't have 100% uptime on the boss or it will result in downtime in DK/Twin, and improper use can increase the risk of losing GL3 during forced downtime (earthshaker tethers, invulrenability phases)

    It is insanely TP ineffecient - Goad would be better shared around to prevent any paeon usage would be a much larger dps boost (rotate goad on monk/bard/tanks who are also at risk of running out of tp).
    (0)

  4. #14
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by enil View Post
    It is insanely TP ineffecient - Goad would be better shared around to prevent any paeon usage would be a much larger dps boost (rotate goad on monk/bard/tanks who are also at risk of running out of tp).
    Also to point out, fracture is something like a 2.75potency/tp spent where as almost every monk ability even if not hit from the correct positional with the exception of dragon kick, bootshine, and twin snakes has a potency per tp spent of 2.8+.

    Hell hitting demolish from the side still has like 3.6 if i remember correctly. Fracture is a dps gain in so few specific situations that it's not worth it at all.
    (0)

  5. #15
    Player
    Kalamari's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Alexandra Sapphora
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Only reason I use Fracture at all is to make the rotation more interesting.. it is sad the ability is so TP inefficient.

    Would rather we had no access to Fracture at all, and instead another baseline dot. For example one in raptor form, so we could cycle between a raptor form dot and true strike inbetween twin snake cycles.
    (0)

  6. #16
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    I personally use it. It helps with damage enough to where it can be used, and there's no drop in DPS with it since it can easily fit into a rotation. I also don't usually run out of TP due to the downtimes (mechanics and dodging) during primals and bosses, though there are a few exceptions to this...namely T8. The cycle of moves I do goes like this:

    Bootshine -> True Strike -> Demolish -> Touch of Death -> Fracture -> Dragon Kick -> Twin Snakes -> Snap Punch -> Bootshine -> True Strike -> Demolish -> Fracture -> Dragon Kick -> Twin Snakes -> Snap Punch

    That's a normal cycle for me, and when I'm getting around to Demolish again, it's just coming off. Considering it's a DPS boost, there's no DPS drop for using it, and TP is easily restored in most fights (again, T8 is an exception), why not?
    (0)
    Last edited by RyuDragnier; 11-29-2014 at 10:29 AM.

  7. #17
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by RyuDragnier View Post
    I personally use it. It helps with damage enough to where it can be used, and there's no drop in DPS with it since it can easily fit into a rotation. I also don't usually run out of TP due to the downtimes (mechanics and dodging) during primals and bosses, though there are a few exceptions to this...namely T8. The cycle of moves I do goes like this:

    Bootshine -> True Strike -> Demolish -> Touch of Death -> Fracture -> Dragon Kick -> Twin Snakes -> Snap Punch -> Bootshine -> True Strike -> Demolish -> Fracture -> Dragon Kick -> Twin Snakes -> Snap Punch

    That's a normal cycle for me, and when I'm getting around to Demolish again, it's just coming off. Considering it's a DPS boost, there's no DPS drop for using it, and TP is easily restored in most fights (again, T8 is an exception), why not?
    Because in most situations where you're just blindly assuming it's a DPS boost...it's not.
    (0)

  8. #18
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Alistaire View Post
    Because in most situations where you're just blindly assuming it's a DPS boost...it's not.
    Do we have numbers on how it looks with and without Fracture in the combo, from a parser? That'd be the best way to look at it, because nobody has given exact numbers yet.
    (0)

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