Not trolling but id actually call that balance. Assuming equal dps one would always choose NIN over DRG because of more utility and NIN being less effected by mechanics.
Alternative would obviously be to give more utility to DRG instead.
How would that be balance? There are already plans to buff dragoons to put them there where the other melees are now, it wouldn't make sense to nerf ninjas to have monks and dragoons topping the meters. Ninjas right now are in their right place and don't need a nerf, only dragoons can't be ignored anymore and do need a buff which they are getting.Not trolling but id actually call that balance. Assuming equal dps one would always choose NIN over DRG becaushttp://forum.square-enix.com/ffxiv/newreply.php?do=newreply&p=2601864e of more utility and NIN being less effected by mechanics.
Alternative would obviously be to give more utility to DRG instead.
Alot of people seem to forget Dragon Kick too which monks have, this skill alone is gold in the final coils, because litteraly everything that hits your group is magic.
Besides a Ninja in your group will be your best friend with Goad, he will push your DPS by alot in longer fights, why would you want him nerfed when DRGs get buffed anyway.
Last edited by Atreides; 11-25-2014 at 03:32 AM.
Ninjas can go a bit crazy on their moves, but be mindful of silence, Jugulate is very important for silencing when necessary.
Monks might have a bit of trouble with their positional requirements, but all you lose is the maximum DPS output, the side effects, buffs and debuffs will all still proc, so its not that unforgiving.
Ninja's 'Vulnerability Down' can hit once every 60 seconds, which lasts for 10 seconds, and if not executed from behind target, it will fail, and good bye Vul-Down for 60 seconds regardless.
Monks can do the 'INT-down' by doing their normal rotation, so expect it to be up in 7.5 seconds in the fight and stay there for as long as it lasts.
Ninjas don't have as much TP troubles as Monks, since they have forced stops every 20 seconds to execute their special moves, it works in favor to their TP recovery, along with the fact that most of their skills arent that TP expensive.
Given this, Ninjas can actually Sprint in battle :v
Monks can be TP hungry, or very TP hungry, or extremely TP hungry depending on how many DoTs their are willing to keep up. On accordance to that, their TP can be self-sufficient from 10 to 3 minutes.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote


