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  1. #21
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Story quests and side quests give a good amount of sp. And now there is a pretty decent amount in each city you can lvl that way. Also company quests give decent sp when you complete the quests. So.. if you did all these quests before sucks for you (myself). They added a few more this patch but I wish I could get my 36k or whatever sp from the final story quest!
    (0)

  2. #22
    Player
    Kazimir's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    233
    Character
    Chuck Lebro
    World
    Sargatanas
    Main Class
    Conjurer Lv 5
    As I've said before Tanaka said nothing about SP not being effected at all. When I first read it I figured it was based on multiple processes that would be split between patches just as they have. If you would go back and read the letter you will see that they plan on creating bonuses to SP through parties and enemy-linking as well as creating a easier environment to SP with increased mob spawns and spawn rates.

    To those that don't like the change: You should probably take a break until everything is done. I understand why people are upset over the change but there has been multiple threads on the exact same topic. You all got your point across, so please just stop flooding the forums with the same crap we've been reading since the release of the patch. It's totally unnecessary.
    (2)

  3. #23
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by MookiesPM75 View Post
    All of you "hardcore" players may sit there and blindly praise this game to no end. But the cold hard facts are:

    1) This game released in such a terrible state that they were forced to make it free to play till it was fixed.
    2) It's been a year and there have only been MARGINAL improvements at best.
    3) The Producer just spat in the faces of any player that returned upon hearing the introduction of auto-attack by making it virtual torture to rank up.
    4) He clearly made a hypocritical move (in the current state of the game) by nerfing ranking up. And it might not have ticked people off as much if he had not made a post talking about how he was not going to nerf ranking up mere HOURS before the patch...
    5) Square Enix is not a charity foundation. At the snail's pace the improvements are coming, there is a growing chance that they'll eventually cut their losses. The economy is in the can, I doubt they can afford to continue to bleed off cash developing a MMO that is literally going nowhere.
    tbh i think after the 1.18 patch its more the hardcore pple thats disgruntled.
    Cause they were patient with high hopes and the first major long awaited patch kinda exploded in their face >.>
    (2)

  4. #24
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    I started grinding today and it's going pretty well, maybe you should stop relying on leve quest.
    (0)

  5. #25
    Player

    Join Date
    Jul 2011
    Posts
    12
    Quote Originally Posted by MattyWS View Post
    Did you forget? You're a test subject. The game isn't 'going backwards' because it's not really released yet. SE see the PS3 release as the official one, until then you're playing a beta.
    A BETA that I payed $50 for. I think that gives us atleast SOME right to expect a playable game even though I admit we should not expect overnight to have a perfect game.
    (2)

  6. #26
    Player
    odette's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    188
    Character
    Kaoru Okada
    World
    Hyperion
    Main Class
    Rogue Lv 90
    Quote Originally Posted by RathSkybreaker View Post
    I started grinding today and it's going pretty well, maybe you should stop relying on leve quest.
    the real problem with it, is find a party, shout for hours for pt is really boring, this is not dificult just waste of time
    (0)

  7. #27
    Player
    Pitri's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    60
    Character
    Pitri Bebb
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SydeBeheln View Post
    people...people... It's because your playing a game, that is not yet complete... More like a beta. You are all complaining about a lack of content for SP. If you read the old dev. notes and what not, he talks about content we don't have yet for party based play.
    But this isnt a beta.
    (1)

  8. #28
    Player
    FuriousCupcakes's Avatar
    Join Date
    Apr 2011
    Location
    FL
    Posts
    24
    Character
    Furious Cupcakes
    World
    Balmung
    Main Class
    Dark Knight Lv 64
    I stopped reading this thread halfway through the second page when the ignorance started to hurt my brain.

    How many of you who are complaining about EXP actually did ANYTHING at all after the patch besides going out, killing one mob, and then running off to the forums to whine about it?

    Before this patch, I was focused on solo grinding for exp. Most of the people I started the game with have given up on it and are no longer around. Leves have been a waste of time for me, as even with Aspect the mobs never give enough exp to justify doing the leve vs faster solo grinding. I don't need any more guild marks, and the gil and gear the leves offer are laughable compared to what I can earn farming, crafting, or even just buying with the millions of gil I currently have no more use for other than to repair my broken gear, which doesn't even hinder me enough to matter. It used to take me WEEKS of grinding on what I would consider midcore-casual gameplay (2-3hrs a day) to gain a level in this manner, and more often than not, I would hit the fatigue barrier before even gaining a single level.

    Now after this patch, I've gone from 43-45 in one day. ONE DAY! Firstly, there is no more fatigue. This is a good thing, but hasn't even mattered because I have yet to go back to grinding. Soloing level 40 Levequests at 5 star rank (which is very easily doable in about 3-10min each) has yielded me 100-250 SP per mob kill, with an additional 5,000-7,000 SP upon COMPLETION of the leve. Yes that's right, they give you a reason to want to complete the leve instead of trying to milk it out as long as possible for more exp. Top this off with the fact that quests now give SP on completion, to whatever job you finish the quest as. Average SP reward I've seen from quests has been between 1-3k. I mean hell, just for listening to the Grand Company representative drag you through the company's tutorial of the menu system will net you around 5k SP. Top this off with the fact that story quests now offer SP, and it's much much easier to gain levels. At the time of the update, I had 2 Story Missions remaining, and the one I just completed netted me 39,000 SP.

    Bottom line is it's tremendously easier to level than it was before, you just have to branch out and know where to look. Grinding to me is boring as hell, and I was having no fun leveling before this patch. My only motivation was story Quests and those were running out. Now I actually enjoy leveling because it no longer has to be as repetitive. I mean, if you insist on your MMO experience being solely about grinding out a bunch of little numbers to death to become bigger numbers, you could always become an accountant.
    (0)

  9. #29
    Player

    Join Date
    Jul 2011
    Posts
    34
    Quote Originally Posted by FuriousCupcakes View Post
    I stopped reading this thread halfway through the second page when the ignorance started to hurt my brain.

    How many of you who are complaining about EXP actually did ANYTHING at all after the patch besides going out, killing one mob, and then running off to the forums to whine about it?

    Before this patch, I was focused on solo grinding for exp. Most of the people I started the game with have given up on it and are no longer around. Leves have been a waste of time for me, as even with Aspect the mobs never give enough exp to justify doing the leve vs faster solo grinding. I don't need any more guild marks, and the gil and gear the leves offer are laughable compared to what I can earn farming, crafting, or even just buying with the millions of gil I currently have no more use for other than to repair my broken gear, which doesn't even hinder me enough to matter. It used to take me WEEKS of grinding on what I would consider midcore-casual gameplay (2-3hrs a day) to gain a level in this manner, and more often than not, I would hit the fatigue barrier before even gaining a single level.

    Now after this patch, I've gone from 43-45 in one day. ONE DAY! Firstly, there is no more fatigue. This is a good thing, but hasn't even mattered because I have yet to go back to grinding. Soloing level 40 Levequests at 5 star rank (which is very easily doable in about 3-10min each) has yielded me 100-250 SP per mob kill, with an additional 5,000-7,000 SP upon COMPLETION of the leve. Yes that's right, they give you a reason to want to complete the leve instead of trying to milk it out as long as possible for more exp. Top this off with the fact that quests now give SP on completion, to whatever job you finish the quest as. Average SP reward I've seen from quests has been between 1-3k. I mean hell, just for listening to the Grand Company representative drag you through the company's tutorial of the menu system will net you around 5k SP. Top this off with the fact that story quests now offer SP, and it's much much easier to gain levels. At the time of the update, I had 2 Story Missions remaining, and the one I just completed netted me 39,000 SP.

    Bottom line is it's tremendously easier to level than it was before, you just have to branch out and know where to look. Grinding to me is boring as hell, and I was having no fun leveling before this patch. My only motivation was story Quests and those were running out. Now I actually enjoy leveling because it no longer has to be as repetitive. I mean, if you insist on your MMO experience being solely about grinding out a bunch of little numbers to death to become bigger numbers, you could always become an accountant.
    Care to explain how exactly you milk a leve? It was my understanding that the second you killed the last required mob you were done, and the guardian's aspect only worked on leve mobs... so...

    Also quests give garbage SP in relation to the time spent doing them. The ONLY reason to do quests is for fun/money/items.

    Story missions are not repeatable, they're a one shot deal for high SP. So your 43-45 in one day brag is not that impressive dude. Especially if you were doing storyline quests.

    Come back when you have to grind a job to 50 doing nothing but killing the same mobs over and over and over and over and over and over. Then you'll realize that Yoshi taking out our choice of what we want to xp on was severely detrimental to this failing game.

    Sounds to me like you're the ignorant one if you cannot even attempt to see the other side of the argument.
    (1)

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