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  1. #1
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    They could do the same they did with the Level 50 HM Versions of old dungeons. Why no low level Version of Wanderer's Palace or Pharos Sirius or the other Level 50 dungeons? The dungeons are in the Game, would just need some fine tuning on HP and other things. Not too costy for SE and more variety for those levelling.
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  2. #2
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by TomTom1968 View Post
    They could do the same they did with the Level 50 HM Versions of old dungeons. Why no low level Version of Wanderer's Palace or Pharos Sirius or the other Level 50 dungeons? The dungeons are in the Game, would just need some fine tuning on HP and other things. Not too costy for SE and more variety for those levelling.

    Because we have enough re-hashed dungeons in the effect of every original 2.0 dungeon having a HM variant. While technically, the HM's have different paths through the area and have different bosses, to me they always just feel like re-hashed content because the environments are the same. I look forward to each major patch's new dungeon, because they are fresh experiences with new locales, new traps/gimmicks, and normally have new enemies.I appeciate the fact that SE does give us the HM versions of the dungeons, so there is some variety. I am usually much more happy to get Snowcloak with my roulette as opposed to Qarn (I actually &^(*% hate Sastasha Hm, and normally I don't despise dungeons like this).


    2.3 was an exception to this because Tam-Tara HM was amazing.


    I totally agree that the 1-50 leveling dungeons could use some new ones.
    (0)