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  1. #11
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by kyuven View Post
    more dungeons wouldn't alleviate queue times...
    Well, it would for like a month after they first come out, but...
    I never said in there that it would alleviate queue times just that it would alleviate the boredom of leveling in a dungeon.

    The same leveling dungeons for all the different jobs though? Gross. I already said that I skip certain dungeons because I hate them. That takes my healer/tank/or dps out of that queue. Doesn't help the queue either but that's just neither here or there right now. Point is, I never said what you quoted I said.
    (0)

  2. #12
    Player
    Its_Elodie's Avatar
    Join Date
    Oct 2014
    Posts
    206
    Character
    Final Heaven
    World
    Lamia
    Main Class
    Summoner Lv 90
    People are still leveling rogue/ninja. If tanks/heals queue now, a lot of them are doing it as a favor to buddies who are leveling their rogue/ninja...so that's already half a queue there. If people aren't leveling nin or are a new adventurer they are likely seasoned and already have whatever tank/healing classes they want leveled and are likely doing endgame content and would therefor only step foot in the low level dungeons for their animus books if they decide to do them. I personally don't do them unless I'm actively leveling a class. If they added more of an incentive for level 50's to run the content again and help people out, I'm sure we would.
    (0)

  3. #13
    Player
    Marael's Avatar
    Join Date
    Aug 2013
    Posts
    309
    Character
    Marael Meowington
    World
    Coeurl
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Chihaya View Post
    Instant pop on healer/tanks
    Ayup. Not even a fraction of a second's delay. Click join on low level roulette with a healer or tank and the window pops up before you can blink.
    (2)

  4. #14
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    At some point it could be neat to be able to go through dungeons with your buddy (chocobo, or whatever other system they add). I think it would add to the bonding experience, especially once they add raising. Just have to be careful to not add it to popular DF content (only long wait DF content) and also to tweak or make some change that ensures that RMT can't abuse it, PS making it terrible is not a good solution to fight RMT lol. Some dungeons may need special AI moments but in general I bet you could get away with just cheating for the chocobo with certain buffs.

    Also while I understand they took the gambit system out of players control for chocobo because they didn't want them to bot the open world, I don't think it would be as much of an issue in the lower long queue DF items (so long as you care for things like slower spirit bonding, really anything that ensure the levels at which the chocobo-able dungeons are present are not gil profitable but for experience, u/u gear, and fun).
    (0)

  5. #15
    Player
    WinterSolstice's Avatar
    Join Date
    Jul 2014
    Posts
    203
    Character
    Winter Solstice
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    The rewards for doing low-level roulette just aren't justified to most people that aren't already busy leveling NIN, focusing on Coil, or any of the stuff that came with 2.4

    60 Soldiery? Better and faster ways to get that, if they even care for it anymore.
    5 Poetic? ...hahahaha
    Company Seals? ...why would I spend 30 minutes running a dungeon with half my skills for that? Again, better and faster ways of doing this if that's what you're after.
    Adventurer in Need bonus? Maybe. That 7,500 gil might be tempting for some, however I think most people find that amount to be trivial at best.

    So in the end, it boils down to people who:
    A - Enjoy low level dungeons
    B - Like to do low level roulette just to mix things up
    C - People who want to help strangers

    Obviously people who fit into those criteria (and more) exist, however many of them are focused on other things currently. Things will settle down, people will be done leveling or stagnate in Coil, and the low level roulette will pick up a bit again. That will help massively with the queue times, however it probably won't happen for a few more weeks at least.
    (0)

  6. #16
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Adventurer in need bonus 5k => 50k

    Poetics => 100 for clearing it


    Low level issue solved. The low level dungeons take much longer then high level ones and reward crap for people at endgame. Most people do not even do low level because of this.
    (4)

  7. #17
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by WinterSolstice View Post
    Adventurer in Need bonus? Maybe. That 7,500 gil might be tempting for some, however I think most people find that amount to be trivial at best.
    I always liked the idea of the Adventurer in Need when my friends told me about when I first started up but as I leveled and as I went into low level roulette as a lvl 50, I got tired of seeing ALL the Tank bonuses. I wish instead of demanding a specific class (cause my healer insta-queues and yet the bonus never is more often healer) for what peeps are waiting for, it should be an hourly or bi hourly class switch. It was always exciting to see DPS classes get the bonus on Main story roulette but why have that 7.5k (it can help newer players) the healers/tank territory only? It should be a bonus not a "In Need" thing.

    And I do get the "In Need" thing. They need to give incentive to healers/tanks to get into those dungeons but why can't the DPS have any extra bonus love too? D:
    (0)

  8. #18
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    The simplest way to do this is to let low level roulette be repeatable three times per day, lower the bonus to 50 soldiery instead and 10 poetics. As well as give adventure in needs a bonus of 10 soldiery and 5 poetics (which you can repeat over and over - essentially the same amount of rewards for doing lower level endgame like Wanderer Palace). Now you suddenly have many tanks or healer who just want to get their easy tomes flooding the lower level since if they get dungeons level 16-24, it is a breeze to play while half asleep.
    (0)
    Last edited by Luvbunny; 11-20-2014 at 11:21 AM.

  9. #19
    Player
    IzumiYuki's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Yuki Izumi
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    It's not that no one is queuing for low level dungeons. It's just that there are too many people queueing low level dungeons as ninja. The DF prioritises separating range and melee dps queue. Only under certain circumstances on rare occasions will they queue two melee or range dps together.

    Before 2.4, range dps queue was slower than melee dps queue. After 2.4, I can enter low level dungeon using range dps within 7-10 minutes while melee dps takes much longer.
    (2)

  10. #20
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Queue time for healer is still short.
    So yes, there are still players doing the low level dungeons. Only not enough healers and tanks to give all the Ninjas a place in a party.
    (0)

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