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  1. #1
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    For one, for some players numbers ARE fun. Also, people who raid are concerned they will lose a valuable static spot if they continue playing as their preferred-yet-now-nerfed class.
    (9)

  2. #2
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Sadana View Post
    For one, for some players numbers ARE fun. Also, people who raid are concerned they will lose a valuable static spot if they continue playing as their preferred-yet-now-nerfed class.
    You could post this until the end of the world and some people would still never get it.
    (11)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  3. #3
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Fated View Post
    Quote Originally Posted by Sadana View Post
    For one, for some players numbers ARE fun. Also, people who raid are concerned they will lose a valuable static spot if they continue playing as their preferred-yet-now-nerfed class.
    You could post this until the end of the world and some people would still never get it.
    I get it - those players are part of the problem, though. They're the ones kicking you out of your static because you suddenly do a tiny bit less damage on your favorite class and slowing the raid down by a tiny amount.

    Quote Originally Posted by Nadrojj View Post
    Most people want to be the best at something. A job that puts up big numbers will draw a lot of players because they want the thrill of putting big numbers up and the admiration of their fellow players. For most of us playing an MMO it's about trying to get the next best thing or being the best at what we do. When that comes under threat people get nervous. For most of us the fun is putting up big numbers,when you take those numbers away, there goes the fun.
    And you don't see this as a problem? Insecurity, big time. You think big numbers = better. This is why we don't have support jobs or jobs with actual utility outside of the trinity in this game. This is the curse of modern MMOs.
    (1)
    Last edited by TheRogueX; 11-19-2014 at 01:04 PM.

  4. #4
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by TheRogueX View Post
    And you don't see this as a problem? Insecurity, big time. You think big numbers = better. This is why we don't have support jobs or jobs with actual utility outside of the trinity in this game. This is the curse of modern MMOs.
    Why don't you tell the devs to not put strict DPS checks in endgame fights them. As long as you need a certain amount of DPS to clear fights, you're going to have people who watch the numbers.
    (0)

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