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  1. #1
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by RyuDragnier View Post
    The only thing I could really see working is basically having all Classes open to take abilities from, but locking out certain skills depending on which job you're currently playing.

    For example, you can use Stoneskin and Cure on a BRD, but Aero and Cleric's Stance are locked. You could also use Awareness and Convalescence, but you don't have access to Flash, Savage Blade, or Provoke.

    Things like that, where all jobs can cross-class skills/abilities from any class you normally can now, but the ones you can are limited, with locks on ones SE doesn't want you to have. It adds customization while keeping any class from being overly broken.
    According to previous posters that's exactly how 1.0's class system worked, and according to an official poll also posted earlier the people who actually tried that system disliked it.
    (0)

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Alukah View Post
    According to previous posters that's exactly how 1.0's class system worked, and according to an official poll also posted earlier the people who actually tried that system disliked it.
    Well then there's going to be no better customization, because the players had it but didn't like it.
    (0)