I would say "yes" BUT ... I have a feeling everyone has a different "vision" on HOW the Job needs to be rework. ><
Edit: Oh, give me back my Carbuncles. WHY YOU TAKE AWAY?! ;_;
I would say "yes" BUT ... I have a feeling everyone has a different "vision" on HOW the Job needs to be rework. ><
Edit: Oh, give me back my Carbuncles. WHY YOU TAKE AWAY?! ;_;
Yes.
This job has just about nothing to do with the Summoner we know from every other Final Fantasy game. Also, Tri-Disaster is just that. A disaster.
lol
The only way to change the Summoner is to over haul the class system. Hate to say this but take WoW's class system for example every class has 3-4 specializations which allows them to have hybrid classes like the Summoner, Scholar, Red Mage, Blue Mage and Paladin. SE should either expand the current class system by adding 3-4 specializations to every class or remove the Base Classes from the Jobs to bring it into 3.0.
Last edited by Akiza; 11-16-2014 at 01:28 AM.
How i'm starting to feel about this post: https://www.youtube.com/watch?v=EXzlw-_vbjU
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Because its a logic that will eventually convince SE to change their minds, that is why people on this thread keep feeling it necessary to act ignorant towards each other and actively trying to censor others despite their insistence that this thread is a waste of time.
If these ideas are a waste of time...then by all means feel free to choose to stop posting negative reactions to people wanting to discuss their ideas. However, there are many others who wish to see change. Maybe it won't happen....but it shouldn't matter to others if we discuss it. It is silly that people take it upon themselves to try to actively stop discussion that they don't approve of from happening...it's like they are afraid that SE might listen.
Last edited by Deliciou5; 11-16-2014 at 05:23 PM.
The problem with the Summoner is it's Arcanist 2.0 there is no real difference between the Arcanist and Summoner beside the Egi. SE needs to add polarity between the Classes and Jobs treating the Jobs like a separate specialized tree rather like WoW where every class has 3-4 specializations. Summoner should get it's own separate specialization from the Arcanist and the same with Scholar.
Last edited by Akiza; 11-16-2014 at 12:25 PM.
Vote:Yes
The problem I have is that summoner is a cabalist/warlock archetype, which does not in itself make it bad, the archetype has been around mmos for a good long while. Summoner was never really this aspect of a job before they have in one way or another have always been pet focused, I'm not saying that this job needs to be like 11 or any of the console type summoners. I would personally just like to see the summoner go 50/50 damage with his pet where a lot of the skills focus on amplifying or altering the pet moves. Give us situations where swapping between multiple pets through out a battle can be beneficial not forced to use garuda 90% of the content for one skill.
You're giving these threads a bit too much credit in terms of how influential they are. Also, it's not fear of change, it's the repetitive nature of the posts, given that the developers have responded.Because its a logic that will eventually convince SE to change their minds, that is why people on this thread keep feeling it necessary to act ignorant towards each other and actively trying to censor others despite their insistence that this thread is a waste of time.
If these ideas are a waste of time...then by all means feel free to choose to stop posting negative reactions to people wanting to discuss their ideas. However, there are many others who wish to see change. Maybe it won't happen....but it shouldn't matter to others if we discuss it. It is silly that people take it upon themselves to try to actively stop discussion that they don't approve of from happening...it's like they are afraid that SE might listen.
If they see enough of these threads across multiple languages and forums then i think you are maybe the one who is giving too little credit in how these forum can be influential. MMO's always emphasized importance on community and change. Community helps pay the bills and keep people playing and change is what allow those communities not to get bored. Therefore they release new jobs,level caps,expansions, and content. As long as they follow this formula their will come a point where they will need to up the power behind summoner to still be balanced to other jobs in order for them to stay relevant, maybe they won't add new summons or anything like that...however it wouldn't be the first time this game has made radical changes.
Let the developers respond again, keep these threads fresh in their minds next time they decide to add something new to each job for an expansion in order to bring those subscriber numbers back up.
Just because developers don't have any current plans to change it, doesn't mean they won't change their minds in the future. A lot developers claimed lots of things wouldn't happen in their games. Hell i thought FFXIV was going to be shut down and never succeed...but it did succeed. Each time people tell me it's a waste of time...each time i am convinced that we are on the right track since you care enough to respond in the first place.Why do you care if we are wasting our time? It just seems to me that you are worried that the developers will eventually change their minds. If you are not then none of you would be trying so hard to lambaste people for their opinions.
It is not your place to moderate the forums, let the mods decide if our threads are too repetitive or not.
Last edited by Deliciou5; 11-18-2014 at 07:05 AM.
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