Quote Originally Posted by Krr View Post
I'm implying that FFXI had a completely bonkers metagame and jobs were not "designed" to do anything but resemble classical Final Fantasy characters until very late into the game's lifecycle. The community chose DRK to be a high-risk high-reward DD, not the developers. Just like they chose NIN to be a tank and all the other ridiculous role assigments we've seen as the game
I see they point you're trying to make, but this is just silly. Dark knight had not asingle defensive buff (until dread spikes). It had nothing that generated significant hate that didn't also do damage. It had several abilities that either debuffed or directly hurt yourself to increase your damage DRK was a DPS by design, not by community usage.

Souleater - guillotine. Tell me that's a tank.