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  1. #22
    Player
    Barboron's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    Achievements and one time rewards won't cut it. I have been running Shiva, Leviathan, and Ramuh HM more recently simply for the music. But generally, I don't do it because it's not worth my time. Trying to get in to find a new player takes a few tries but it's the best thing there for tomes really after hitting the roulettes.

    CT...biggest waste of my time so far. Good for desynth, if you get VERY lucky with the drops. Dungeon is too long to be worth getting desynth and/or tomes. I can it for glamour before 2.4 but as a MNK (guess which glamour I was going for).

    The best thing to do, I think, is add a consistent tome bonus to in-demand content. Sure, certain tomes are going to start raining into the game like crazy but it will be getting people through content. Plus, I want tomes!



    In reply to a number of these posts:

    Minions and crafting gear won't work so well simply because when someone gets them, why go back? With tomes, there's always something to aim for, alexandrite, weapons, armour, glamours, crafting mats. So perhaps put new items into the tome list and give these trials or the duty roulette a consistent bonus tome to the adventurer in need.

    Light simply won't be good enough. It didn't seem like it worked too much when it first came out simply because there were private parties made to farm. Yes, there were people going into the DF to get their light but a lot of DPS were doing it, so that doesn't help the situation. We need to encourage the adventurer in need, hence giving them a consistent bonus. Although the adventurer in need would need to update more frequently. Many a time I have queued as a tank after seeing it as in need and then end up waiting on healers and find out they, later, become in need.
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    Last edited by Barboron; 11-15-2014 at 10:30 AM.