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Thread: ST trolling

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  1. #1
    Player

    Join Date
    Mar 2014
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    Ul'dah
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    266
    Quote Originally Posted by Tupsi View Post
    SE needs to extend the lockout penalty to people that get kicked too. Like the withdraw spam, it'll eventually get them to stop acting this way.
    Yeah but sometimes people get kicked for no troll reason, just because they aren't deemed by the other party good enough <o<; so I don't think it would be fair
    (9)
    ~*~

  2. #2
    Player
    Naliee's Avatar
    Join Date
    Jan 2014
    Posts
    367
    Character
    Siru Kissaki
    World
    Ragnarok
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by sayafrost View Post
    Yeah but sometimes people get kicked for no troll reason, just because they aren't deemed by the other party good enough <o<; so I don't think it would be fair
    I've seen this happen also. Healer in ST vote kicked dragoon from duty because he died too many times on Scylla. In his defence I have to say that he was frozen all those times, and no one helped him.
    (2)

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Naliee View Post
    I've seen this happen also. Healer in ST vote kicked dragoon from duty because he died too many times on Scylla. In his defence I have to say that he was frozen all those times, and no one helped him.
    Since it's alliance content the rest could make up for the mistake, but Dragoons (and Ninjas) do tend to almost always be dead and healers tend to waste so much MP raising them lol. So in the healer's defense, normally you do get rid of the weakest link in your party, so frozen or no frozen, you can still heal them (and chances are your healers were using Succor/Medica II, which is enough to keep them up) but if the DRG wasn't near your party area to get hit by the AoE healing..that's also a problem. So it sounded more like an overall alliance problem if they weren't being broken out of ice at all.
    (0)

  4. #4
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Tupsi View Post
    Since it's alliance content the rest could make up for the mistake, but Dragoons (and Ninjas) do tend to almost always be dead and healers tend to waste so much MP raising them lol.
    Really the only reason I even die to Scylla. Trapped in ice for to long or literally zero heals. There is really no excuse for both healers and other alliance members. I trap inbetween the boss and where my healers are so Im out of circle AoE and easily visible and puddle is easily accessible to all. From the experience in my runs I don't blame specific jobs, I see so many just screw up in and out of party. Every once in a while I get a smooth Scylla where no one dies.

    The entertaining part is watching a player in another alliance freak out with ice and trap their own members.
    (1)

  5. #5
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ReplicaX View Post
    Really the only reason I even die to Scylla. Trapped in ice for to long or literally zero heals.
    Exact reason for me as well. Second Wind only goes so far to self heal.
    And if i go as summoner more often then not i am rezing people and heal with my all so good physick
    (0)

  6. #6
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by sayafrost View Post
    Yeah but sometimes people get kicked for no troll reason, just because they aren't deemed by the other party good enough <o<; so I don't think it would be fair
    Square needs to prevent kicked players from rejoining the same instance. I had one ST one where my party kicked out a healer because she would DPS when we asked her to help me heal the party and made the fights more difficult as a result. Kicked her a total of FOUR times and she kept coming back.
    (1)

  7. #7
    Player
    WintersMoondancer's Avatar
    Join Date
    Mar 2011
    Posts
    138
    Character
    Sorrow Nightwind
    World
    Sargatanas
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    Square needs to prevent kicked players from rejoining the same instance. I had one ST one where my party kicked out a healer because she would DPS when we asked her to help me heal the party and made the fights more difficult as a result. Kicked her a total of FOUR times and she kept coming back.
    This is the major problem. There should be a 15 minute penalty before a person can rejoin in a DF, regardless if they felt they were kicked for legit reasons or not. Granted some "innocent" players may have been kicked unjustly, but if so, they have the recourse of filing a complaint with the GMs explaining the situation and having action taken against those people who did it unjustly, personally, I have never been in a party where they kicked a player just because they felt like it, only times were when said player was purposely interfering with the game play of the other party members. Otherwise, for the majority of the kicks which are legit, this will prevent the bad player from immediately rejoining in progress and landing in the same party again harassing the other members.

    There is no way for SE to monitor bad behaviors with all the players, so the 15 minute penalty would work for most cases, for those who felt it was not fair, file a complaint with the GMs. Simple.
    (0)