Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 42
  1. #21
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by KaedrianLiang View Post
    Before 2.4:
    Every 20 A Rank NM's killed yielded 4 Alexandrite.
    Every 375 A Rank NM' kills yielded 75 Alexandrite.

    After 2.4:
    Every 20 A rank NM's killed yields 3 Alexandrite.
    Every 500 A Rank NM's You will have 75 Alexandrite.

    25% nerf, 25% more time needed to obtain a Novus Weapon. 200 hours becomes 250 hours. You get the idea. It's simple math. you can hire a 5th grader to solve problems through numbers before the problem even occurs.
    Only if you do only hunts, no expert roulette daily quest and spend not a single sold tome on alex maps.
    (0)
    Last edited by Felis; 11-13-2014 at 06:16 AM.

  2. #22
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    You realize a lot of us did our weapons before the hunt was even out with just the daily quest and fates.
    (2)

  3. #23
    Player
    Ivy_Dresden's Avatar
    Join Date
    Nov 2014
    Posts
    25
    Character
    Alera Rhels
    World
    Cactuar
    Main Class
    Alchemist Lv 74
    The fact is because A rank give poetic tomes, on any level, hunts are all but dead. S ranks die on site. A rank are treated like lawn gnomes you sidestep as you're walking by. Just not worth doing anymore.
    (0)

  4. #24
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Did i miss something? Are Hunts the ONLY way to get alexandrite?
    (1)

  5. #25
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by MageBlack View Post
    Did i miss something? Are Hunts the ONLY way to get alexandrite?
    As far as this topic is concerned, probably.

    Yes, getting alexendrites via hunt is slower in 2.4 than it was in 2.3
    No, it is not harder to get soldierly tomes for alexendrites in 2.4 than it was getting mythology tomes for alexendrites in 2.3.
    (0)

  6. #26
    Player
    Teryaani's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    847
    Character
    Sonja Djt-bidit
    World
    Seraph
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by RiceisNice View Post
    As far as this topic is concerned, probably.

    Yes, getting alexendrites via hunt is slower in 2.4 than it was in 2.3
    No, it is not harder to get soldierly tomes for alexendrites in 2.4 than it was getting mythology tomes for alexendrites in 2.3.
    You're right that It's the same for the roulette and I certainly prefer the 2.4 expert roulette to the 2.3 expert roulette. The hunts did make it much much much faster to gain alexandrite in 2.3, so I get the complaint. It was easily the fastest way to get myth in the game and gave you the extra perk of every 10 A ranks was another alexandrite over and above the maps from myth.
    (0)
    Insanity is a gradual process, don't rush it - Ford Prefect

  7. #27
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Alex still isn't difficult to get.
    (2)

  8. #28
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Allied seals from hunts are not balanced well with the cost of Alexandrites in 2.4. Soldiery rewards and cost of the maps is adequately balanced in that you can obtain more than a 180+ soldiery from a daily roulette that has new players present and a lot of new dungeons offer 60 as a base amount...of which there is no limitation on how many times can run those dungeons and they can be farmed easily and quickly while quite often granting you the new player bonus. It currently takes over 40,000 soldiery to buy the 75 maps but this is offset by the fact there is no restriction on running dungeons and gives vastly higher quantities.

    Leave the cost of maps as they are but lower the cost of Alexandrites to bring that more in balance. The option of buying Alexandrites using seals should be a good way/offer another way of obtaining them if running dungeons constantly is not what you enjoy but currently it is not as balanced given it costs over 20,000 seals for all 75 yet seals are vastly harder to farm with only 20 gained from actual A rank hunts, none from B rank (ones that are not part of your weekly bill), none from S rank and around 32 a day restriction for daily hunt and only 50 per week restriction from weekly hunt.

    Lowering the soldiery reward from hunts was a good thing, removing poetics from hunts was also good but the quantity of seals earned from A ranks is not good, the restriction placed on daily and weekly hunts plus quantity earned from them is also not good or balanced vs cost of Alexandrites. This is my opinion and I do not expect everyone else to agree with me but it will not change my opinion if they do not. As far as I am concerned they need to increase the amount of seals hunts provide or lower the cost of Alexandrites bought using seals.
    (2)
    Last edited by Snugglebutt; 11-13-2014 at 10:41 AM.

  9. #29
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Snugglebutt View Post
    ...
    You're forgetting that you have a daily quest that rewards you an alexendrite map. While its true that it'd take over 40k tomes to get 75 alexendrite maps, nothing is forcing you to get 75 alexendrite exclusively through soldierly tomes.

    And 200 allied seals for one alexendrite seems pretty generous, considering you get the asme amount of tomes as you would allied seals, by the time you'd get 400 soldierlies via hunt, you would've have enough allied seals for 2 alexendrites.
    (3)

  10. #30
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by RiceisNice View Post
    And 200 allied seals for one alexendrite seems pretty generous, considering you get the asme amount of tomes as you would allied seals, by the time you'd get 400 soldierlies via hunt, you would've have enough allied seals for 2 alexendrites.
    Your analogy would only work if dungeons also gave seals in my opinion and what you are using for your analogy is what I call false equivalence. The fact you can get seals and soldiery from hunts merely reinforces the fact maps are more balanced vs cost of soldiery given the amount of ways can obtain them and massive quantities which can be farmed. Seals on the other hand only come from hunts and are a tiny fraction of the quantity earned compared to soldiery...that fraction is not half the quantity but less than half the quantity compared to soldiery earned from content including dungeons, so much so that simply reducing the cost of the Alexandrites to half for the seals is not balanced because you are not given half the amount of soldiery in the form of seals from the content open to the player.
    (1)
    Last edited by Snugglebutt; 11-13-2014 at 10:34 AM.

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast