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Results 281 to 290 of 497
  1. #281
    Player
    DenebPunkin's Avatar
    Join Date
    Jan 2014
    Posts
    154
    Character
    Deneb Punkin
    World
    Adamantoise
    Main Class
    Lancer Lv 60
    I think Elusive jump needs to be much more accessible. Maybe on a much smaller CD then it is now. While this may not happen, I think DRGs also need a 30-40 potency increase across most of their skills. Right now they are too easily surpassed in DPS by MNKs and NINs. It aint right man T_T.
    (0)

  2. #282
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Heavy Thrust +10% damage increase.
    Chaos Thrust +5 potency per tick.
    Phlebotomize +5 potency per tick.
    Power Surge: Jump and Spineshatter are granted critical 100%, 50% damage buff extends to Dragonfire Dive.
    Doom Spike: Combo after Ring of Thornes, increased potency used on combo +20.
    (0)

  3. #283
    Player
    LegendWait's Avatar
    Join Date
    May 2014
    Posts
    262
    Character
    Poutine Smasher
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Japanese Forum has a developper that said they are looking into buffin goons
    (0)

  4. #284
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Seeing how the last CD reduction of spineshatter and dragonfire dive, which was quite significant, only amounted to a rough 1% sustained dps increase, really made me think about how strongly they could buff jump potency without making DRG op.

    When you consider the 40s CD and 200 potency in comparison to raiton which has 360 potency, you could essentially put a ridiculous potency behind jump if the goal was 5-10% higher dps.
    I think a lot of players would enjoy if jumps had a larger overall effect on DRG dps.
    (0)

  5. #285
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by ChaozK View Post
    Seeing how the last CD reduction of spineshatter and dragonfire dive, which was quite significant, only amounted to a rough 1% sustained dps increase, really made me think about how strongly they could buff jump potency without making DRG op.

    When you consider the 40s CD and 200 potency in comparison to raiton which has 360 potency, you could essentially put a ridiculous potency behind jump if the goal was 5-10% higher dps.
    I think a lot of players would enjoy if jumps had a larger overall effect on DRG dps.
    I agree quite strongly with this if the Math is correct. Jump is the signature ability and should do the most damage, IMO. Since DRG is Spike damage and AoE damage, the spikes should be really high. Just my .02.
    (1)

  6. #286
    Player Kamifubuki-Yoakesetsuri's Avatar
    Join Date
    Jun 2014
    Location
    Luminescence
    Posts
    293
    Character
    Fulminating Bloodlust
    World
    Ultima
    Main Class
    Lancer Lv 80
    Quote Originally Posted by LegendWait View Post
    Japanese Forum has a developper that said they are looking into buffin goons
    Links and pics or it doesn't exist.
    (0)

  7. #287
    Player
    HulveinBlitz's Avatar
    Join Date
    Aug 2013
    Posts
    890
    Character
    Hulvein Wyrmblood
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Kamifubuki-Yoakesetsuri View Post
    Links and pics or it doesn't exist.
    http://forum.square-enix.com/ffxiv/t...46#post2574746

    For you.
    (0)

  8. #288
    Community Rep Grekumah's Avatar
    Join Date
    Jul 2014
    Posts
    260
    Thanks for the all feedback.

    The development team is currently working on making adjustments to enhance dragoon and they are taking all of your feedback into consideration. Once the implementation timing and other such details have been decided I will make a follow-up.
    (80)
    Colby "Grekumah" Casaccia - Community Team

  9. #289
    Player
    LegendWait's Avatar
    Join Date
    May 2014
    Posts
    262
    Character
    Poutine Smasher
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Grekumah View Post
    Thanks for the all feedback.

    The development team is currently working on making adjustments to enhance dragoon and they are taking all of your feedback into consideration. Once the implementation timing and other such details have been decided I will make a follow-up.
    I'm "looking forward to it"
    (4)

  10. #290
    Player
    Kletian's Avatar
    Join Date
    Aug 2013
    Posts
    161
    Character
    Kletian Drowa
    World
    Ultros
    Main Class
    Lancer Lv 50
    That is what people asked for. A comment acknowledging the issues, with a promise of adjustments. Hopefully they'll make us less magic immune, more mobile, and let us jump more as part of our rotations.
    (0)

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