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  1. #30
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Rath View Post
    1.) Sealants are easy to buy or easy to get from dailies. You take time to make gil or do your daily quests.
    2.) BSM is the best for getting MCD, you make and break artisan/forager tools and get 3 at a time. You sell 1 and it pays for 10-15 sealants.
    3.) Offhands are 3 star and a joke to HQ
    1) I never said they were hard to get from dailies. Also it varies from server, but on mine they go for 400k per sealant. My point is why make them attached to a daily if you are going to make them sellable.

    2) 50 HQ turn ins for one attempt that has the chance to drop 1-3 or 5 attempts at getting a chance to drop 1. Even if it were guarranteed to drop 3, the Artisan specs win unless the tools have a higher drop percentage than specs do.

    3) I'm not really sure how I see this considering the 6 sealants aren't HQable. All I can say is I've only seen 1 HQ artisan up on the board and from talking with other crafters on the server there is a decent amount of RNG involved to get it HQ.

    Quote Originally Posted by SeraviEdalborez View Post
    "Up to" 3. I desynthed artisan needle and got a mere 1 FC3. It's not worth the gamble unless you do not have GSM desynth (even then, it'd be better to just do GSM).

    Furthermore you could easily get about as lucky on Specs and get 1/5 where you go 0/1 for your triple chance on tool.
    Do would you happen to know if a successful desynth of an artisan weapon increases your desynth the same as an artisan spec? I realize this is a full patch ago but I'm blown away how easy GSM has it.
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    Last edited by Sibyll; 11-12-2014 at 10:31 AM.