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  1. #25
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Songi View Post
    I hate sealant but if you're willing to take the risk, just devote all your money earned into buying sealant and materia. Instant catch-up. The real problem with the sealant is the non-crafters are the ones getting filthy rich from this while struggling-to-catchup crafters are being screwed over by it. Oh well, it's no longer my problem but still definitely a screwed up system.
    This is exactly my point. I'm farming my own Sealant, but I can't help but think why I even bother doing this because at the end of the day selling the Sealant will probably net me more profit than getting the off hand and the people that are already rich are just going to buy the Sealants faster than I can farm them anyway.

    Quote Originally Posted by StouterTaru View Post
    So people that have worked hard to be at the top have an easier time staying at the top than someone starting out? That's pretty much every single aspect of every single MMO.
    Let's take SCoB. Some people beat T9 in a month and some people beat it in 3 months. When 2.4 dropped you were on the same playing field as any other group on FCoB so long as you beat T9 because your item progression is capped. So no, you are wrong.

    And yes, I expect them to let people be on an equal footing when they release new content otherwise people never have a real opportunity to catch. What is really the point of doing crafting if you just keep getting further and further behind because you have to invest time in the dailies when other people can just buy their way into the fast lane. All the PvE token gear is basically built around this concept when they release a new tier of gear. It's really not that hard of a concept.
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    Last edited by Sibyll; 11-12-2014 at 04:42 AM.