Constantly? Here's the list I remember:
-Enmity list back in beta, when the dots for different aggro levels were all the same shape
-AOE indicators*
-Garuda sisters
-Debuff timer number*
-These ROG/NIN debuff icons*
*These weren't/aren't even limited to colorblindness. Plenty of people with normal vision complained/complain about AOE indicators and the debuff timer being hard to distinguish.
That's not exactly an enormous list. Are there more instances you've got in mind?
Blizzard learned how to avoid the issue a long time ago. You don't hear about it as much because they do a better job of designing things so that colorblindness isn't an issue to begin with. And no one really notices. How often do you play a game and think "Man, I wish there were more things that were exactly the same except one was red and one was green?" It's really not that limiting a thing to keep in mind when designing things. The only way anyone ever notices is if it's not designed that way from the start, and then changed later.