Tank pulls a group of 4 things with Provoke, or Shield Lob or Tomahawk. Before the tank gets in melee range, to Flash, Overpower, whatever else he needs to do, it is ok for the DPS to start blasting especially the other 3 mobs before the tank has ANY threat on them? LotA, Bone Dragon, the DPs needs to DPS as soon as the skeletons spawn, kill them on the spot? Let's not leave healers out. It is ok on that same pack of 4, for the healer to start dropping big heal bombs and severely over healing before the tank has a chance to establish SOME threat? No.
Level 50 content, new tank in his ilvl 60-80 going to keep enmity from ilvl 110-120 dps if they don't hold back some?
I stand by what I said.



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